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This is an innovative combat engine presenting an alternate online combat for the popular "En Garde" RPG. It uses either the "Match 2+ Collapsing Blocks" or menu-driven game mechanics. It is a tool to resolve various hostile encounters quickly. You can easily integrate this template as an "In-Game Module" for any game genre's conflict encounters that compare tactical maneuvers -- such as table-top wargames, RPGs, etc. It is designed to replace the traditional "die-rolls" with more interactive combat. Exchange the artwork to match your game design theme.
- An instruction tutorial and Construct3 source code are also included in the workshop's ebook "Building Combat Engines for Browser Games" student workbook.
- a FREE Sample of the workshop student ebook is included!
- easily replace the artwork with your gaming theme.
- make simple adjustments to the result's narration by inserting dynamically selected verbs, adjectives, and nouns.
- narratives are generated in plain text (add any language for your targeted market!)
- Design victory conditions, damage to equipment, and avatar hit points to match your game's theme and gaming rules.
- Create or Import your parent game's avatar record characteristics.
- Export dynamically generate avatars and opponent's records in JSON format.
- Play the [url=https://www.construct.net/en/free-online-games/swabucklers-swordplay-70585/play]"sister game" for single or multiplayer here![/url]
Gameplay: The player...
• Select a "Duel Intensity" in the game setting (if permitted).
• Chooses 2+ matching icons or the default menu driven gameplay to inflict damage.
• The duel continues until one of the combatants dies, runs away, or tires from exhaustion.
About [url=https://www.engarde.co.uk/]En Garde RPG![/url] is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honor or riches.
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