odiusfly's Recent Forum Activity

  • Are you sure? What is "word" ?

    In my sample i have "Result1" As text.. So even i use this not working: "left(Result1.Text, len(Result1.Text-1))"

    Am i wrong?

  • Hello guys! I use this:

    RegexReplace(Text1.Text, "@", "m", "")

    [/code:109z5p8u]

    but it removes first "@" character. What can i do to remove the last "@" character each time?

    Example: I have a text with result:

    Test1@Test2@Test3@Test4@Test5@

    So, if i use the code above i get this result each time:

    Try1:

    Test1Test2@Test3@Test4@Test5@

    Try2:

    Test1Test2Test3@Test4@Test5@

    Try3:

    Test1Test2Test3Test4@Test5@

    etc etc

    So i need to use a code to remove from last "@" and all previous characters until the next "@".

    Any solution appreciated, Thanks!

  • Ok, thanks again! ; -)

  • I though there is a way to read the object, a tip, you know. In my example i need to read with some way, what frame was, what position maybe and after destroy to create a new object.

    I don't need to restore exactly the same object, just a clone but with same details.

    Example: Last object was a red item with X: 100 and Y: 200. So i need to restore the same object not just the sprite again with a random frame (more details inside capx).

    Another example is to have different sprites, not 1 sprite with different frames. So in this way to restore exactly the sprites.

    In words it's more easy, i know..

    I need to restore each object not everything, so i don' need something like "restart layout".

    Maybe "invisible" it's a good option.. Thanks for your answer! ; -)

  • Hey guys! I'm working on a project and i need some help please.. <img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes">

    I use touch to destroy 1 object each time. Now i want, when i press "restore" button to restore the latest object.

    Is this too difficult??? <img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question">

    Here is the capx, hope to find a solution someone:

    https://www.dropbox.com/s/urlq58ujldev0 ... jects.capx

    Thanks again guys!!! <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • Ok Ashley, thanks for your answer. I ask because in previous version (r235) i don't see any plugin.

    My questions was more to know what are they plugins, just for info..

    For example: If i build with "Compat" and "WKWebView Engine" and build again without will be any difference? With all this plugins i have better performance? If all this conversation it's too complex no need to answer, i will keep the plugins, it's not a problem.. Thanks again!

  • Hey guys!

    I export my game with latest construct version and i want to build it with intel xdk 3522.

    Intel gives me some plugins at startup.. Can someone help? I need to keep all? Are important? Thanks!

  • Hey guys!

    I export my game with latest construct version and i want to build it with intel xdk 3522.

    Intel gives me some plugins at startup.. Can someone help? I need to keep all? Are important? Thanks!

  • Ok!

    99Instances2Go

    Thank you! ; -)

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  • Hey, i see your fix carefully, and you use position method, so can i use destroy with some way?

    I try without luck. Thanks again!

  • Ok, i understand! ; -)

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odiusfly

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