edited: nevermind here is a capx
And my question still stands how can can i spawn the trees to be furthur apart cause after restarting the game several times the tree get clumped up together like a dense forest which is what i dont want. but rather to be spread out but randomly placed.
that is easy, there are different aproaches... either use arrays, either create ur own array by using sprites/or a placer on bg and turn it on off then tell the tree where it finds place = the bg slots are not frame1 or overlapping a tree.
however you might want to look intro arrays, using sprites as arrays, will increase draw calls, even if they are not doing nothing, and cpu utilisation will basically explode if u got like over 3000 bg slots on a level map. which i guess ur going to do a large game... so yea.. Arrays.
or nevermind what i said about arrays, and try this capx edit 2