GeorgeZaharia's Recent Forum Activity

  • well to get sales figures, you need to sell it in first place, however in order to get some feedback before selling it its probably best to release a showcase limited edition of it. AKA free version and see peoples response. if it gets attention then publish it to stores. if not... improve it. redo the first step.

  • > youl probably get ideas ... but they'll end up dumped cause you will want to try all of them. stick with 1 then when your finished with that move to next 1.

    >

    GOLD Advice right here.

    I probably have 3 or 4 abandoned games just because I want to implement too many mechanics and don't know how to make them all work together.

    i have around 300 templates game ideas that got dumped.............. lol .... around 25 GB of files for them, just they are so messy and jammed up that its just a pain to look at them, not to mention retake the development.

  • I've done a bit of trolling myself about 7 or 8 years ago. Trolling used to be an art.

    Deliberate misdirection; Leaving people in a heated argument among each other.

    Ah those were the good old days...

    .

    Agree

    to OP

    easiest way to find ideas, 1 what Mr Plant said, play different games.

    easiest then that while you play games, set a goal in your mind, or on paper, similar to "category of game i want to make", "my target towards my dream game" "must have zombies, turrets, naked aliens, upgrades, lots of upgrades ,etc" you got the idea.

    without a target set you wont get anywhere.

    youl probably get ideas ... but they'll end up dumped cause you will want to try all of them. stick with 1 then when your finished with that move to next 1. and then youl be finding a way to get the best ideas out of each context in every days actions. like poor water from a glass can be a 5 minutes game. breathing air. avoid eating flying while you bike riding etc etc.

    also i like to place my games in a targeted order:

    Find 1 idea online or brainstorming and mold it to your needs, even improve one already existing game.

    Sketch of game idea on paper or text editor.

    Elements/graphic assets/sounds(creation or placeholders till u get something original)

    GUI/HUD(user interface and game overall look)

    Gameplay(here we fill in the game idea)

    Optional Features(upgrades/purchases etc)

    Optimization - make game run faster/gameplay be more natural/

    Polishing - polish mistakes in coding,assets etc.

    Release - YAY!

    Next project!

    OR scrap all i said and just go here 49 ideas for games.

  • MPPlantOfficial

    Pandadoor

    was talking about the OP the post seems a troll...its like that thing "i want to write the next big book all i need is a writer with imagination to write it for me, a publisher to publish it for me, and a financial guy to pay for it. and im good to go. any help? "

  • wow... i didn't expected that trailer to be as good. good luck with the sales. seems a eerie fun game.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • you cant. you have to wait for loading to finish.

    you can create a splashscreen layout. see tutorial

  • >

    > but who has time for arcade page? its tedious and hard work ... i bet scirra team will fix it.. but its not a serious life threatening matter at this point, the opposite actually, it has good serving service as it is... more content, more pages indexed, more people typing game in google, more being driven here etc etc... simple SEO.

    >

    >

    I agree, not a life threatening matter. Of course the main service is really the Construct engine, the Arcade is more of a service on the side. It's not like you can't post straight to Newgrounds or something if you prefer.

    I'm staring at the Arcade right now, and I think things may be already improving on their own. At least i'm not seeing any "games" that's just a stolen image of Naruto with some pink square going side-to-side...

    well that is because the arcade has a rating system, and only the best rated or most views are pushed in front of pages... however if you go around page 15 ... ul find copy pasted naruto images... and some kid screaming saying best game in title. (it also depend on the category... most bad examples are on tutorials... or work in progress stuff that are not further developed and just dumped.)

    but yea... arcade has its own..."filtering system" sort off.

  • open link in new tab... but wont work cause you have default browser setup you have to reset your browser mobile default... or remove it. that way you can choose what ever browser u want.

  • lamar i think tom announced or ashley ... not sure which i read something quick yesterday, in a post they did, they will take care of arcade, and have a lot of ideas how could it be developed, but at the time their focus is on C3 release and development!

    i see your point, but then someone said above, i think if not in another post, easiest would be to create a arcade page and let people submit their games and then u could sort them based on quality.

    i had this arcade thing going a few years back i was using arcadebooster website suite, its very effective, simple and beautiful, plus if u know some mysql and html5 u could turn the free theme in a gem.

    however then would come the problem of mass marketing or pitching the idea to C2 developers or game developers in general, but at that point you would make another gaming portal. so are benefits and struggles on both parts.

    P.S

    for now personally im just taking a break from C2 till all C3 arrives. (has some features that make more sense, but there are downsides to it also, probably,and im not talking about payment system here, more about compatibility of C2 community developed plugins and C3 support/transition.)

    P.P.S

    just a idea, the best C2 arcade games, are also available or posted on newgrounds and kongregate just embed them from there.

    Edited: wow nice tutorial! im intrigued and slowly pushed back into the gaming portal hahaha... for some reason(i guess was fun tweaking at it all day and micromanaging it).

  • this is a troll right?

    triple facepalm.

  • The pricing for C3 is so out of whack. Basically what you're saying Ashley is that anyone that believed in C2, paid for C2 is now just an afterthought.

    Having bought my personal license years ago now means upgrading to C3 will cost me almost TWICE as much as someone that didn't have faith in your product. No, you have to entice them with a FREE year! Handing them $99 while you turn around and give me a swift kick to the balls, and ****** $50 from my wallet... TRAGIC!

    Am I the only one that sees a problem with this?

    i might be out of loop but ... i see things like this... no matter what is the game plan or business plan... the end game is this... or situation... depends what you want it to call it... i look at it as follows...

    some company releases a game... i buy it i play it for years.... after 5 years they decide to create a expansion pack ... do i cry about how i have to pay for it cause i wish would be free? no i buy it cause its their work in it.... but that was a game example ... now you are using C2 ... that means... somewhere along the line ... you made cash with it since your still present in the forum .... so 50 bucks or 150 bucks or 99 bucks a year is nothing. your a grown man do the math.

    i do agree with the purchasing being a bit weird... and probably hard to comprehend... but it only makes sense.. scirra its doing another product... the fact that adds u the c2 version for free.. in the package... is a great generosity from them. i would charged each individual 300 bucks a year and deprecate totally c2. then u would cry about going to GM8 or other software where they ask you 500 bucks for 1 exporting module. but the engine license with splash and limited is 80 bucks.

    im being a bit tired of this posts.

    this is not a kickstarter we dont get to decide what becomes of the product, we are lucky enough and personally im glad and proud to see that scirra is taking our response/feedback so heartily(which might get people confused at times, comparing it with having some power over product development/sales). other people/companies would not do it. just chill, in the end everything will be cool, for sure scirra team will have discounts, and even a purchasing plan that will make sense for all of us. but this logistics things take time. your feedback i bet is one of the feedback that would mold the purchasing in future. but now we dont even know when C3 is releasing, we are arguing on a hyped situation.

    signaljacker you could always use C2? nobody locks you out of that. C2 by itself will be a great tool for years to come.

    so keep a hard copy of your copy for later

  • The lack of quality kinda concerns me too... Feels like it hurts the more polished games by association.

    Perhaps some sort of "Testing / Experimenting" category would be the best way to go, since that's what most of those crappy games are, just someone testing something. Sometimes just testing the Arcade itself, really.

    And having that category ticked by default when someone uploads something may be a good idea too.

    I posted a kinda crappy game myself, to be honest, and I think it should not be competing in space with the more robust projects. I would use that "testing" category if there was one.

    i like the idea... but its not something new... is been like this for years... and probably wont change.

    the system that could be followed is the newgrounds process... they have a very effective way of sorting low quality games from example/tutorials/and good games.

    but who has time for arcade page? its tedious and hard work ... i bet scirra team will fix it.. but its not a serious life threatening matter at this point, the opposite actually, it has good serving service as it is... more content, more pages indexed, more people typing game in google, more being driven here etc etc... simple SEO.

    but i do agree with you with the sorting of games.

GeorgeZaharia's avatar

GeorgeZaharia

Member since 30 Jun, 2014

Twitter
GeorgeZaharia has 36 followers

Trophy Case

  • 10-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x9
    Popular Game One of your games has over 1,000 players
  • x21
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

21/44
How to earn trophies

Blogs

  • Construct For Dummies - Simple Tutorial Collection

    I scour the Construct forums for users tutorial requests, and create small quick and simple tutorials using Construct's defaults features so anyone can use and apply them.

  • My Dev Logs

    Thinking on games 24/7 is fun and waste of time and unproductive if we don't bring those game ideas to life. In this blog im bringing my game ideas to life and log their development process.