RafaelMatos's Recent Forum Activity

  • I've posted on my tumblr a video about how the interactive start screen / Character selection works. Bear in mind that it's still a work in progress plus more characters in the future.

    http://theartifactproject.tumblr.com/

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  • Warehouse of a Tavern. Interactive Start Screen/Char Selection. Still working on it so I'l be showing the entire screen later ^^

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  • I'll be looking for feedback on forums and twitter then.

  • Fawk

    bclikesyou

    Congrats guys.

    Which stage of development would you recommend to get into steam? Can I get my game on steam only for feedback requests and then upgrade the page of my game to be voted when it's ready?

  • > Looks like a really polished project. Did you use the official multiplayer plugin from scirra? How is your experience having a publisher?

    > Good luck.

    >

    Thanks!

    I'm using Photon for the online multiplayer. It's much more straightforward to implement, is fully cross-platform with consoles (which the official plugin is not), and with worldwide regional servers, is a better fit for the kind of fast-paced online play Sombrero features.

    Working with a publisher has worked out well. While I can't go into any real details because of contractual obligations, having someone who has worked with and can hire translators for additional language support, as well as has an internal QA team and can bring on external QA testers to help squash any bugs, is extremely helpful.

    C2 games have support for consoles? As far as I know it's just for PC (Windows, Linux and Mac)

  • Looks like a really polished project. Did you use the official multiplayer plugin from scirra? How is your experience having a publisher?

    Good luck.

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  • Thanks!

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RafaelMatos

Member since 8 Mar, 2014

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