I have a game that has multiple levels, and not all the assets are used in one layout. Is there any performance benefit or drawback if I have multiple layout per level. I create object instances that I only use in a given layout, so instead of squeezing everything in one layout i plan to create them separately. Thanks.
Has anyone tried using the multiplayer object in IOS and Android. Does it work when you have exported your app via XDA or Coocoon? Thanks.
Any suggestion the best way to implement an efficient cinematic intro scene?
1. Create a sprite and control the transition
2. Manually design the objects in the canvas and allow sprites to tween
3. Embed a youtube video
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Currently Facebook Plugin is not supported for Android. Are there any work around to trigger Facebook share? I am currently thinking to use a iframe to trigger the facebook share button, but it looks a bit messy implementation. Any other suggestions?
This kinda reminds me of the NES version of Kid Icarus ^^.
Thanks for the feedback. Yup will improve the game for like 3 different maps and audio... Then I'll move to my next project. Thanks ^^.
Hi just started Construct2 a few weeks ago. I have also completed a simple game. http://core.jyoru.com/mobile/ ^^. I would also be using Construct 2 for educational games for kids and kids with disability and also for presentation purposes.
Thank you Ashley. I just created a plugin to handle it. ^^.
Great and Enjoyable ^^.
Feel free to criticize and insult, our game (http://core.jyoru.com/mobile/), and advice possible improvements. Please also support http://asia.indieprize.org/ by checking out their site. Thanks.
How can I dynamically change the configuration setting "Fullscreen in Browser" behaviour. Please note that I am not referring to the Browser : Request Fullscreen - <mode> behaviour. Thanks.
Member since 20 Dec, 2013