brendanpoke's Recent Forum Activity

  • Hello, could answer a simple question?

    Why, if I select an object in the sprite-type project bar, do I have to double-click with the mouse to open it?

    Isn't there a way to open it with the keyboard only? Nothing happens when you press enter.

    It would help me, thanks.

  • As the title says, I would like to know if it is possible instead of dragging events with the mouse to reorder them, if I can only do it with the keyboard because this is very inconvenient if I have to do a lot of them.

  • Hi, I was wondering if there are other key combinations that I don't know, in the event sheet view I use almost only the keyboard now, but for example in the layout view I have problems when I want to select objects in the lower layer because I select those in the upper one , keyboard shortcuts have made a lot of things easier for me, but by now I think I've learned them all (I think?).

  • Hi,

    thank you for your answer, but to tell the truth I wanted something more complex, so I had already thought about it but it would move in jerks, that is in several straight lines, instead I would like it to curve to give a visibly more pleasant effect.

    do you have an idea how it could be done? For example, I could insert a code that says that depending on the height the direction of movement changes, but how?

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  • I have to make sure that the character moves in the yellow road, if I click with the mouse at Y200 or Y400 or 800 for example, he has to reach that distance, but always staying in the path. I have never used the "pathfinding" behavior, if I have to use that, can you tell me how?

    Thanks.

  • how can you create a game where the end of the layout goes directly to the beginning instead of stopping? that is, to create a 3d game like Star Wars how do I do?

  • Paused you mean, suspended? If yes, you have to compare time on suspended and set action on resumed.

    I don't know, to be honest I used the set time scale = 0 function to pause, and again 1 to resume, I didn't know how to do it. but if I put time scale = 1 again, all the other objects move too ...

  • I should make an object move even if the game is paused, to make objects move I use the expression "every 0.01 seconds move at", it would be a problem to change everything now. How can I do?

  • You can use Dictionary. For example, variable Var, create Dictionary keys "V1" and "V2", use:

    System - Set variable - choose(1,2)

    Text - Set text - "Value "&Var"&": "&Dictionary.Get("V"&Var)

    I don't understand, sorry, now that you told me, I can solve the problem by replacing all the variables with the global dictionary keys, but that's not what you say.

    Could you send me an example of a project? If not for the moment I do this, Thanks.

  • 1. You can create object by name in Construct3. Use "System create by name" action, for example Create "Block" & BlockNumberVariable

    Or, to create a random object you can put them all in a family and use "Create family"

    2. Check this example:

    https://www.dropbox.com/s/7lztai8wou3xyjw/PinnedCamera2.c3p?dl=0

    ok this is perfect but i have no idea how to do it ... i tried to transfer the 2 events in my program, i replaced "Player", i also changed the "viewport size" but it doesn't work for me ... also now i also have another problem that i simply can't open layouts because it gives me this message, but my driver is up to date ... would you also tell me how to fix this? In any case, the example is right is what I would like to achieve ...

    1) I already know the create object function, and I also used "Family", but I still have some problems that I can't solve: I managed to create a random object of the family group, (I created an object Object1 ((object1 is the variable name)) because: I wanted to make it so that the object could be any so I thought I'd put a list of possible random objects ... I put some images below because it's hard to explain ...

    Some I had to repeat, because for families I would like all objects to move to the right ... and then I don't know how to add the global variables I have to write add + 1 for each event ... and in any case the case shows 3 objects but all the same ...

    I know it's a mess, but I'm trying to learn ...

    In any case, thanks for your help ...

    *Events that repeat themselves

    media1.giphy.com/media/z51eqT1mpbIAdzk47d/giphy.gif

    If you want, I can insert a copy of the project, but it's a real mess ...

  • is it possible to get a global variable by name, as a string? That is, in an event: add 1 to "V1" or "V2" etc ...?

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brendanpoke

Member since 7 Aug, 2019

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