gfigueroa and mepis - I have the spawns set at different Every X times. It starts off slow with just one and then with the one another and then another so the longer you stay alive the more things are coming at you. Yes, I am leaving the page on any hit of my hero or if he is pushed off the layout the game ends and takes you to option page to start again or go to the intro page.
If I take a while getting back to the game as soon as I hit the start game button I get all the spawns at once because the Every X is still ticking even if I'm not playing the game.
In order to keep the gradual flow for easy in the beginning to harder the longer you play the Every X needs to start from 1 each the game is started. It's not doing that for me, once the game is started if it gets to 300 seconds when the harder enemies would appear after the first game if you want to play again you immediately start getting the harder spawns and many of them right away instead of starting slow and it getting harder.
I did go back and group everything and tried the deactivate group but that did not work. I tried the the Pause Plugin and while it worked pausing it does not reset the Every X count.
The set time scale to "0" works fine but it's not resetting the Every X count.
I've tried everything I just want when the game ends to stop the spawn count and when the game start and I mean actual game play for it to reset the spawn count so it starts from 1 second not at whatever time the game has been running, but actual game play time.
Thanks