lennaert's Recent Forum Activity

  • You were trying to login in a with a blank name (Username="") if you change it to anything, (like: meh) it will log you in.

    You were getting an error "Invalid alias"

    Then, the room you try to join was also blank, change it to anything, and it works.

  • Unable to download your capx

    As a test, in the menu, before transitioning to the new layout, add a text field for feedback and add to the event sheet:

    event:

    on joined room

    action:

    textfield set text "joined room"

    And check if you actually joined the room.

  • ... Just lost intrest helping you out ....

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  • ...rather than the game stopping when the host leaves...

    This does not need to be the case.

    You can make it so that another player becomes host, and even preserve the state of the (previously) connected player(s) and game state.

    Just make every peer aware of the game states and IDs, and if you keep track of your current PeerID, you can even reconnect to the new host, and Re-use your own player object after it updated the PeerID to the new ID. You just gotta send the current host your old Id and make the host check if that ID exists.

    I have this working in various tinker projects already.

  • Try a browser restart and clear cache and file

  • Arrow set angle(arrow.X,arrow.Y,targetx,targety)

    >

    > >

    > > Subscription will never give anyone the luxury of owning something. .

    > >

    >

    > How about the games actually made with it ?

    >

    Let's say someone owns a game they developed but can't work on it any further due to lockout. A player discovers a game breaking bug that they'd like fixed- it can't be done because the game's developer needs to get permission from Scirra first. Access to a potential fix is held at ransom in this case because there is no other alternative to fixing it.

    In this scenario Scirra has a stake in your development, and can dictate how that development is handled or how you handle the games you've made.

    It's kind of like being sold an instrument that is out of tune and the only solution is to tune it, however, only Scirra knows how and you have to pay them to get it tuned and there's no guarantee it'll be tuned perfectly. Overtime it might go out of tune again, it might break, parts might need replacing. If you look at it this way, then you realize that what you are buying into is a faulty product that you have no control over at the end of the day. Yes, buying into it allows you to use it for your own benefit/enjoyment and play music, and you can earn some money by playing the music for other people. The music belongs to you, but you never own the instrument- the only instrument of its kind that can play that music that belongs to you. You can duplicate that instrument and give it to everyone on the planet, but nobody can fix it until Scirra permits it to be.

    Now you can even take the argument further if you consider 3rd parties that Scirra relies on. Even if Scirra deems that you can develop the instrument further after paying up, they might provide you with tools that are faulty or unreliable. So not only do you have to appease the gatekeeper, you have to rely on other entities behind that gate that might change at any time.

    Sure, this is an exaggerated example. It's not as serious as this example makes it sound. I like Construct, and I want to see it improve- and it probably will. However, a lot of things won't improve or change, let's be honest. Does that make Scirra bad or make Construct anything less than it is? No.

    I think what people here are doing is just figuring out what is right for themselves. Do they see themselves using a specific instrument, does it make the kind of music they like- how can they express it now and in the future, etc..

    someone else, with a subscription .. could fix that bug for a small fee prospects I tell ya.

  • Make smart use of room names and store the player details locally. When a player joins a room (dungeon) just exchange stats.

    Subscription will never give anyone the luxury of owning something. .

    How about the games actually made with it ?

  • I was in the need of a translating app, so I build this one:

    Translator

    It's build in C3, exported to html5 and hosted on a https location.

    It works on mobile browsers too.

    The app itself is rather plain with no guidance, it's because I use it personally atm for tests.

    The 2 dropdown lists lets you select an input language (on the left) and an output language (on the right) The results are spoken.

    When the app/page has loaded just hit the little green button in your bottom left to start the mic.

    In other news, it's mothers' day....

    And my god, it is a bright and sunny day over here.

    Respect those momma's folks, make ehm coffee and breakfast, show a little love.

    Back on topic (slightly):

    I was wondering, if the new online package builder (exporter) gets implemented for C2 as well, will it be free for C2 owners?

    Or will it require a fee ?

    If it does not require a C3 license or subscription, that would be just awesome.

    Off topic (again)

    I gave my mom an old classic little music box with one of those handles you need to turn. It plays le Claire de luna.

  • It's been already mentioned in a sticky by me some time ago.

    https://www.scirra.com/forum/dropbox-has-changed-what-it-means-for-our-forums_t188973

    But glad you made it as a new post, people tend to forget to look inside sticky posts.

    Then I'll add, it also works for images:

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lennaert

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