lennaert's Recent Forum Activity

  • thinking out loud here concerning the lighting ...

    Cant you take a reverse approach ?   less darken ?

    meaning, take a black shape with a low opacity and place it over certain elements and manipulate the opacity needed by events.

    just a thought, seems like you put in a lot of time, would be a shame if it go to waste.

  • DUTOIT

    problem is, with the 2 of the errors, the post is gone, even after going back.

    Last week or so there is a new message indicating session timeout, this prevent navving away from the page, and then indeed I can copy, refresh, paste ...

    But since today I'm getting logged out at very infrequent intervals ... and yes, I'm suposed to be always logged in hehe.

    Like the previous post, I had to log in three times before I could actually post it :

    I now resort to copying my post (if I remember) before pressing the submit button :\ ugly

    lol, three session timeouts during attempting to post this post

  • hi there, since today I'm getting logged out frequently .. and it is annoying as frigging hell.

    i had a few times now that I tried posting something, and suddenly was logged out and lost the post ....

    I get that frustration here a lot ... for whatever reason, when I tried to post something .... and get a security error, or log out issue now, ... I loose the post ...

    I've stopped retyping my posts now ... started to happen a bit too often.

    ok, this is now the third time I logged in again to try and post this ....

    If you guys are updating the site, it might be an idea to place a notice.

  • Try Construct 3

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    hmm, I have to admit, I used greasemonkey in the past to manipulate webpages, its quite easy to adapt it to have web elements perform any action you want. (it adds custom javascript at run time)

    Opera even has built in options to start custom JS script with beforescript and before external script.

    I dont think there is any easy way of getting out from under it.

    This is one of the reasons Im considering setting up highscore systems for mobile devices and web versions.

    The awnser in this post has some very distinctive approaches to make it harder for people to maipulate your web pages:

    stackoverflow

  • Im in the process of translating the beginner tutorial to dutch (ghost shooter), but halfway through I tried testing if its works with what I had up to now, but the preview button isnt working for the translate beginners tutorial.

    I had some ideas for a tutorial too, and added it, it did work there.

    edit: latest firefox

    Cant you add a md5 tag/hash at compile time related to the game files size ?

    at run time, have it check once with the files.

    should give a trigger for file tampering.

  • might fill in a question here:

    What is a low power device these days ?

    I recently got myself a new smartphone, I'm not too hot on the newest and latest and go for price/quality.

    2 years ago I got myself the galaxy gio, a little less then 1ghz, 512mb ... not even 100$

    2 months ago I got: LG5 something

    dualcore 1,2 ghz, 512mb ...... not even 100$

    Low quality cheap phones ....

    Not to be a nag, but to have phones like these perform badly for which you reqquire 30 fps, I suggest you take a look at your programming.

  • every event you place under the group will not start when its deactivated. I believe it will end certain loops.

    Also, i use multiple groupsiie, user controls, enemy spawn, layout start, menus.

    when applied correctly, you can disable lots of functionality when you are at a certain view ..

    At first I did lots of "when visible" things, but that takes lots of work and lots of places to update things when something needs changing.

    With the groups however, you can move stuff in lots of groups, and groups of sub groups. you can even stuff groups in loops as part of a while or for loop, and have parts of the loop as a conditional factor.

    Not only will it help in limiting user input or disbling game activity, it also forms your code in a nice overview :)

  • mepis

    I think I have it set up according to what you said to do but I do not understand this part...

    Add the extra condition, if IsPaused = 0 AND Every X Seconds

    I understand it I don't know how to implement it. I don't see this option anywhere.

    Thanks

    You could always tie those events below a group, and set that group deactivated when you press the help button. when you click button to go back, also activate given group. Thats what I do with all my spawn things lately :) clean and efficient.

  • Not my type of game, but the movement really annoyed me ...

    I think you used lerp or something to slowdown before having to move the other way. Admittingly the browser I tried is a little slow with the html5 games on occassion (firefox)

    In internet explorer the green thing doesnt show up or is below the visible view.

    And, the name is a bit misleading hahaha, I expected something totally different.

  • Hide a sprite below your background image.

    Use that as a touch-able element.

  • Thats why I say outsource.

    If they outsource their latest stable, when the tile editor is deemed ready, ;) then outsource that 1 version to a company who has had experience in these kinds of projects.

    It will be done correctly in one go and they can aim to support that one version till a better solution may be provided.

    Having it outsourced by experienced mac os developers will reward itself greatly in costly time ... which I see scirra development team has their hands full with already.

    Others might see Construct 2 as a more potential development platform for Ios related material then for example ios's xcode ;) (ever tried that hehe)

    lots of potential, seriously worth it

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lennaert

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