When creating an object with the Water behavior during gameplay, after resizing the object all that is visible is the water effect at the object's original size.
For example, create an object taht's 64x64, resize it to 128x64, the visual appearance stays at 64x64.
Is there a way around this?
Some of these points are valid - if questionable for what is ostensibly a company blog and not a personal one, given eyebrow-raising finger-pointing at current or potential customers - but others? Maybe not so much.
Crashes in the browser
Didn't you choose to make a browser-based IDE?
Changes in the OS caused by OS updates
Didn't you choose to sell the software on that OS?
The network performance of third-party services we use
Didn't you choose to use those services?
Bugs in third-party libraries we use
Didn't you...etc.
Member since 21 Aug, 2013