I still love C2 for the ease of creating games and I will definitely continue using it. Working in C2 does give me genuine pleasure.
However, I don't have the time nor desire to put up with the perks, limitations and issues of wrapping the applications so that they sort of work on mobile, maybe. This is simply too much of an issue: should be one-click-ish thing. So for the time being I'm leaving C2 to desktop HTML5 development, which is where it excels.
In short, I gave up and I rewrote my app in native code for both Android and iOS.
That said, things are getting better. I've just noticed that the new beta has AdMob support which is great. With the new iOS 8 and when the Build Service is supported it will all be WAY less painful. If you have trouble with getting your app to work on iOS try the Build Service. Apart from the lack of Admob support it was the only wrapper that didn't mess up my app.