Hello,
I am trying to make a bot deathmatch.
I want to be able to use as many bots as I want and have them interact and follow the same AI behaviors.
So far I get the bots to chose a random location via pathfinding and if a bot is in LOS he is tinted in red (for debug).
My problem is the following : how to I tell construct which is which? At the moment the bot that is seen is the bot that shoots a laser. I can't seem to find how to tell construct that I want the bot that has the LOS to another bot to trigger the spawn laser action.
Is there something simple I am overlooking?
Many thanks, caps enclosed.
JMF