Put the STEAM_APPID.txt file inside "Contents/Resources/
put STEAM_APPID.txt inside "/Contents/Resources/app.nw/"
I put my game on steam. (i haven't released my game yet, I put it for testing) ran smoothly without any adjustments
Hi, I converted these plugins
quite old plugins
I didn't update it because I didn't have time.
I think it might make more sense to buy this instead of paying 40 dollars.
construct.net/en/game-assets/addons/firebase-basic-packauth-580
can you try this?
discuss.dev.twitch.tv/t/client-id-and-oauth-token-do-not-match/28765/6
It worked this way
edit: not oauth:Token
you need to type "Bearer"
example
Bearer WotF20HdHz
If you share the plugins you use, more people can help
or event screenshots
it looks so beautiful congratulations
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Thank you for updating the plugins.
I don't have much time anymore to update plugins
If you create a github page and upload the plugins there, the links can be accessed even after years.
I'm wondering if he or she used postMessage to do it.
You need to use postmessage and yes rex_FrameMessage plugin uses postmessage api
developer.mozilla.org/en-US/docs/Web/API/Window/postMessage
yes you have to do it with tokenat.
example pulls this nick and text
you need to arrange according to your requirement
You can take oauth token from this site
twitchapps.com/tmi
I tried it that way it worked
Do not forget to write your username and OAuth token
see here for document
dev.twitch.tv/docs/irc/guide
Member since 11 Aug, 2013