lionz's Recent Forum Activity

  • If it's temporary and you don't want to move the real starting position of the player each time you can create a spawn point object used for testing. Add some logic that if it's in the level, set position of the player to the spawn point object.

  • I may be wrong but I don't think 'key number' is data that exists. You store a key with a name and a value not an identifier. You could potentially store keys where the string is a number and run it through a loop : for from 0 to dictionary.keycount : log dictionary.get(""&loopindex) assuming keys are stored as "1", "2", "3" etc however that is not really running them in order it is checking that it exists and they happen to be in order.

  • Ordered by what?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Yes there is a 'for each key' condition on the Dictionary object that will run through every key in storage.

  • Let's see the events

  • What you are describing with the test file as broken is expected behaviour. What you described in the first paragraph is impossible so the event sheet must be linked to the layout in some way.

  • You may need to regenerate the obstacle map

  • It's either a global object or global layer. Because you said 'unchecked' then that will be the individual object most likely because the global option is a checkbox. Likely it is the layer set to global=yes. Select the layer that the objects appear on and look at properties, is it set to global=yes? Probably check it in the object bank layout.

  • Check the collision box on the sprite, it might be smaller than the object.

  • You're stuck with bottom only until that idea is implemented. You'll have to disable banners for now if they are interfering.

  • Are you talking about referencing something like 'is this object scaled twice as large as another object' ? Usually you would set scale based on something else happening. For example if a button is pressed, you could set the scale lower but the check is if button is being pressed, not if the scale or scale variable is 0.5. What were you thinking of using it for?

lionz's avatar

lionz

Member since 5 Aug, 2013

Twitter
lionz has 73 followers

Trophy Case

  • 11-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

24/44
How to earn trophies