grigrizljac's Recent Forum Activity

  • I'll post a clickable URL for you. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> http://indievideogames.com/promote-indie-games/

  • Have you added Audio object to your project?

    And then, have you added something like: On Start Of Layout|Audio -> Play -> (select your sound)?

  • so let me get this straight, you/i buy a personal license I can get it on any computer and it's unlimited time and all stuff get's unlocked?

    Yes, as long as you are the only user.

    Personal License is limited to 1 user, so only 1 user can use it (but on as many computers as the user wants).

    [quote:3q4j6fux]2. Personal Edition

    Personal Edition Licenses are permitted for use by one named individual. No one else apart from this named individual is permitted to make use of the license. Personal Edition Licenses are strictly prohibited for use within business organisations (these organisations must use Business Edition Licenses) except in the instance of Startup Businesses (refer to b.4 for more information).

    /.../

    8. License Duration

    Licenses for Construct 2 are indefinite and entitle you to free updates to any future releases of the Construct 2 editor for life permitting you are in possession of a valid and fully paid for license and you have not broken any terms of this agreement.

    https://www.scirra.com/store/construct- ... license-31

  • Export -> Right Mouse Click -> Show Deprecated Exporters.

  • Yep, just delete the lines with sounds, but keep the file.

  • dont forget to delete the offline.appcache file : D

    That's a possible solution, but the offline support is broken completely.

    Much better way is to open the offline.appcache file with a text editor and delete the sounds from it.

  • (sorry, cannot download Google Play games anymore, I don't have an Android device anymore <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">)

    Here's my game, Square Eater:

    http://bit.ly/1wKDiNT

    EDIT: it looks like I can still install applications from play.google.com on my PC (a bug in Android/Google Play? <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">).

  • Maybe your tablet has x86 processor. Try to install the x86 version of the game on your tablet (when XDK builds, you get 2 files: ARM and x86).

  • Problem Description

    When I want to import a very short audio file, it does not import it.

    I want to import a .WAW sound, which is about 0,072 seconds long (a click sound) and it's size is about 3 KB. When I click import, I get stuck with the progress bar at the end.

    Attach a Capx

    No .capx requied.

    Description of Capx

    No .capx.

    Steps to Reproduce Bug

    Observed Result

    The progress bar gets stuck and the audio is not imported.

    Expected Result

    The audio should import normally.

    Affected Browsers

      Not a browser issue

    Operating System and Service Pack

    Windows 8.1

    Construct 2 Version ID

    r206

  • [delete]

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  • The iFrame_HTML_Pode works great for me (it's used to show leaderboards in Square Eater).

    Add that to your layout, then add to event sheet: System|On start of layout -> iFrame_HTML_Pode set URL to: "url". That works for me

  • Scirra has removed the option to attach attachments. I don't know why. So you have to use a third-party site (Dropbox, Google Drive, Box, Copy, Onedrive, etc.)

grigrizljac's avatar

grigrizljac

Member since 25 Jul, 2013

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