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  • Im actually having a really hard time sticking the shoot box in front of the ball? the position thing is not working?

    Any ideas please?

  • Hi Tarek.

    Thanks very much for such a detailed example. I appreciate it.

    Even though im still very much a beginner, your example made sense straight away. The way its laid out for sure. Its a really good example. Im just sussing out why it all works together with the events. I do understand somewhat though. I think its the expressions within the events that confuse me the most.

    I learnt not only about uids, but pinning as well. I knew how to pin, but never used the position on a pinbox like this.

    Just going to study this so I know the ins and outs.

    Thanks dude.

  • hI, I have see these being used in the kiwi events, could some one explain what they mean please?

    I am having a really hard time with functions and using them. Although I am practicing now. Read the manual and still confused.

    Thank you

  • What's the best way to send you the game?

  • You are a good dude maverick. Appreciate the time you put in to help. Will be adding you to the credits.

    I was thinking of a Boolean. I see how that works.

    I'm tweaking my first level. If you want to play it, let me know. Be good to get feedback.

    :-)

  • Hi Maverick.

    I ment invincible after the player/ball gets hit.

    Which event to I use?

    Thanks for the tip. I did try moving that event to function bit. But for some reason it didn't work. I spent so long on the health bit and got super confused. I will go back to it because plinkie showed a good way.

    Ta bud

  • Hi, Thanks for any help.

    I read a post in construct 2 and it was mentioned to use a variable to make a player invincible. I have set a global variable of invincibility but unsure how or where to add it to the event? Any guidence would be fab..

    Thanks

  • Well a list is like a shopping list. There are several functions to deal with manipulating the items. They vary from reordering them to adding, and deleting them in multiple ways.

    A grid is like the x, and y coordinates you use for objects. You store data at the x, and y position.

    Cheers man. Probably be quite useful to use in some games or apps.

    :-)

  • > When would I use it? whats it for?

    Some useful reading

    https://www.scirra.com/tutorials/307/arrays-for-beginners

    AHH yeah, that makes sense. Keep forgetting to use construct 2 tutorials. Thanks for this!

  • you can rightclick the first layout and press duplicate, otherwise a new layout is empty

    Thanks, I read the manual, if you press N you carry events from the original event sheet over. 😄

  • When would I use it? whats it for?

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Freddy33

Member since 7 Aug, 2018

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