Ignaci's Recent Forum Activity

  • By "ground" I mean that you make a template which I can then use in all my games etc. and edit it slightly myself when needed.

    It shouldn't be very complex.

    Just to connect without any usernames and see other players walking around with minor interactions.

    I need multiplayer because it's fun )

    P.S. Raising minimum pay to 10euros.

  • Or just simply type. Capx is not totally necessary.

    Thanks

  • Good day guys!

    I am looking someone who could help me build multiplayer C2 game.

    I have my own on GoDaddy.com server and would like to host the game there.

    No chat, no usernames. I just would like to do something similar to Journey (PS3) but in 2d with some simple sprite interactions in air.

    I would like you to make a capx with events to make that possible which I could just copy to my game and edit only very few things.

    You would just make the "GROUND" where I can put in the characters story and gameplay.

    Minimum pay would be 5euros but it depends on the work and complexity.

    My email is

    Thanks!

  • Thanks

  • Good day guys!

    I am looking someone who could help me build multiplayer C2 game.

    I have my own on GoDaddy.com server and would like to host the game there.

    No chat, no usernames. I just would like to do something similar to Journey (PS3) but in 2d with some simple sprite interactions in air.

    I would like you to make a capx with events to make that possible which I could just copy to my game and edit only very few things.

    You would just make the "GROUND" where I can put in the characters story and gameplay.

    Minimum pay would be 5euros but it depends on the work and complexity.

    My email is

    Thanks!

  • Hey guys!

    How do I get sound working properly even on older Android phones?! I export as HTML5 website.

    On iOS I figured out that if you export project without minifying the script it plays well but only when the user is online! If you bookmarked the game on your home screen and you try to play it offline - the sounds won't work.

    But tried on two couple of years old Android phones and on one there is no sound on default Android browser and there is only one sound playing on Chrome.

    On another one sound are not working at all in default browser.

    But two year old phones are not that old! And you never know if the sound is going to work correctly even on never devices.

    I imported both m4a and ogg files.

    When you play HTML5 games somewhere else on net - sound is okay, but Construct's2 games have problems with sound.

    Guys and Scirra, how to make sound flawless? If other HTML5 devs can do it, why can't we? Please Scirra consider sounds as a serious task in your to do list.

    Thanks!

  • It's working well on iOS Safari and PC Chrome.

    It could be the Android phone's problem too.

    Ahh, HTML5 games needs time

    BUT if you have any suggestions how to improve sound playback even on older devices I would gladly hear it!

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  • Can you describe the way you exported for Chrome on Android?

    I've exported as "HTML5 website" and launched the index file uploaded on dropbox.

  • Hey guys!

    I think Construct's "Preload sounds" function doesn't work properly as only one sound is playing for a game on Chrome for Android instead of more.

    Works fine on a pc and iphone.

    How do I download all the sounds before playing the game to make sure all the sound will be played correctly from the beginning? Scirra

    Thanks!

  • Good to hear Aelfraed!

  • ludei probably missed your post, Aelfraed

  • ludei

    Problem went away after setting "webGL" option to "off" in the launcher settings.

    Cheers!

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Ignaci

Member since 18 Jun, 2013

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