STARTECHSTUDIOS's Recent Forum Activity

  • Sometimes the profoundest wisdom comes in small, byte-sized sentences.

  • mcart What is your game, by the way?

    Have you talked to Ashley about it? He has been known to optimize code in situations like these before.

    This may also provide a good chance to optimize the multiplayer engine as it is something I'm sure more users would like to take advantage of like yourself.. )

  • I AGREE SIRS!! Ashley Can you allow zooming to greater than 10% scale in the editor por favor (please)??

  • xmnboy

    Also, I just had some play testers try my app, and they were afraid that the app would crash their phone, because it was blinking wildly with flashing white lines and screen flashes when the app was starting up. This was very concerning to the user. It would be much better to just have a nice black screen instead of all these random screen flashes. This would be very appreciated as users find this to be a big problem when opening the app and seeing many random and strange screen flashes! Thanks!!!!!!

  • Dear xmnboy

    Can you allow the XDK to recognize special symbols in the project folder name, it was causing an issue where it would break the icons and splash screens every time I tried to import them into Intel XDK.

    Thanks!

  • Sometimes Icons and Splashscreens don't load into Intel XDK, they just have this broken image icon. Can anyone say why/how to fix??

    Thanks!!

    [SOLUTION]:

    This is one of those bugs that will take your whole day from you if you don't know what's going on, or longer depending on your tenacity...

    Apparently, Intel XDK does not recognize special symbols eg. "#, (, ), etc." in the project folder name, so when you export your project from Construct 2, you must name it something with only letters, no special characters, then it will work.

    So to import your Icons and splash screens properly into Intel XDK, you must name your exported project folder something with plain letters or numbers, then when you import your icons into Intel XDK it will work, otherwise it will show a broken image icon and load default icons instead.

    That was one of the most frustrating bugs I have yet to encounter with the Intel XDK.

  • I am having similar issues.

  • Ashley Thanks for the honest feedback..

  • I see, I thought the variable would work like any other, negative speed would mean going in reverse of its current angle, as it already does, then setting it again to the exact same negative speed would keep it going in the same direction..like a constant....

  • Problem Description

    Setting the bullet speed behaves more like a multiplier than a speed setting..

    Attach a Capx

    https://drive.google.com/file/d/0B_4xfu ... sp=sharing

    Description of Capx

    When setting the bullet speed to something negative, it behaves erratically.

    Steps to Reproduce Bug

    • Open .capX.
    • Run.
    • Click on either button and watch its behavior.

    Observed Result

    When clicking the left arrow, multiple times, the bullet object switches directions, even though I am setting it to the same speed each time...

    Expected Result

    Setting a bullet speed should save as a constant variable, not a multiplier or whatever may be happening with this behavior

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Windows 10 Latest Service pack.

    Construct 2 Version ID

    r231

  • don't know if this helps but I'm still using this one with lots of success, rewarded videos included: https://www.scirra.com/tutorials/4896/s ... arning-ads

    hope that helps bro...

    <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

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  • Thanks, just found the pin ribbon icon, I appreciate it Ashley!!

STARTECHSTUDIOS's avatar

STARTECHSTUDIOS

Member since 16 May, 2013

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