zjc121's Recent Forum Activity

  • How do I decide which image loaded at the begining of facebook instant game in order to accelerate accelerate loading speed?

  • how to make LiteTween behavior to support c3 runtime?

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  • thank you i use diffrent frame to resove it .

  • when create a same sprite (uid not same) in a loop then use "load image from url", every same spirit (uid not same) created in the loop trigger the function. then every same sprite (not same uid) have same image, is it a wrong?

  • it is ok when I reinstall the c3

    thank you

  • I uninstall all plugin ,but also error

    please give me a link about the sample

    thank you

  • just start the sample

  • waiting for you

    thank you

  • rhg1968

    yes the plugin I download 1.0.1-stable and download JsonAddOnTest today.

    it is still have the error "Failed to create text editor for file inventoryList.json"

    but I also download the event-trigger-1.0.4-stable and EventTriggerExample and I ran ok.

  • rhg1968

    Error report information

    Type: unhandled rejection

    Reason: Error: Unable to setup text editor Error: Unable to setup text editor at a.then.catch (https://editor.construct.net/r104/components/editors/textEditor/textEditor.js:1:3922)

    Stack: Error: Unable to setup text editor at a.then.catch (https://editor.construct.net/r104/components/editors/textEditor/textEditor.js:1:3922)

    Construct 3 version: r104

    URL: editor.construct.net

    Date: Sat Jul 14 2018 21:37:35 GMT+0800 (中国标准时间)

    Uptime: 9.5 s

    Platform information

    Browser: Chrome

    Browser version: 67.0.3396.99

    Browser engine: Blink

    Browser architecture: 64-bit

    Context: browser

    Operating system: Windows

    Operating system version: 10

    Operating system architecture: 64-bit

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 8

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/67.0.3396.99 Safari/537.36

    C3 release: r104 (stable)

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Vendor: Google Inc.

    Renderer: ANGLE (NVIDIA GeForce GTX 980 Ti Direct3D11 vs_5_0 ps_5_0)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context

  • json:

    [{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"},{"contextid": "1321313", "photo": "sadasdsadadsad"}]

  • how do i make a tablelist or board like this

    (Uploaded! (ID: 4646))

    how to upload img

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zjc121

Member since 7 Mar, 2018

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