Well I’ve tried it with WebGL turned off but that just makes all the graphics lose their anti-aliasing and everything looks jagged.
In regards to the manual WebGL workaround - I’m not exactly comfortable digging around in code files - that was the whole point of choosing Construct, you didn’t need coding experience to produce industry-standard games.
And as far as the fix by Google and other brands, is this an issue they’re aware of and have acknowledged or are we just hoping they have?