aquinn's Recent Forum Activity

  • I'm trying to create a music player on iOS using Phonegap CLI, and Xcode.

    All is working fine, except a big problem is that audio is suspended when the the app is out of focus, or the phone enters standby.

    Does anyone know how to keep audio playing in the background like a regular audio player?

    I have added the 'Required background Modes' field for audio in the .plist file. Other non C2 phonegap users suggest this but it makes no difference.

    I have also tried added the Phonegap media plugin but it seems to make no difference.

    Any ideas? Please help!

  • So obvious! Thank you!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • cranberrygame

    I'm trying to get Ejecta and Abmod interstitials to work.

    Where do I put the adUnitID? What's the correct syntax?

    Appreciate you help.

  • I'm surprised they allowed you to say "© .Gears Ketchapp". It's clearly a copyright infringement to claim their IP. Unless you work for both .GEARS and Ketchapp!!!

    Looks like you are using the Copyright field in iTunes Connect for ASO visibility, which is clever, but it crosses the line. If .GEARS or Ketchapp complain, they have every right to remove your app or worse, claim damages.

    Just saying...

  • Thanks for the comments and especially the review! It all helps with ASO.

    It's currently 30 levels, I've added 10 more and a Twitter share button on a release that's currently going through approval.

  • https://itunes.apple.com/gb/app/dot-dod ... 54980?mt=8

    Please check it out and leave a review. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    More levels on the way!

  • Er... you charge what you like on iOS as the publisher.

    Are you talking about revenue from IAds?

  • gamecorptm Thank you for clarifying.

    I have had problems with C2 IAPs on iOS using Cocoon, (requiring constant login requests) but I was going to try Ejecta next.

    So far I have found iOS the best for monetisation but IAPs obviously have huge potential.

    mollaq Did you get restore purchases working well also?

    Anyone else had success with IAPs and Ejecta?

  • I have the same questions. The only C2/Ejecta game I found with IAP is here: viewtopic.php?f=148&t=108333

    The game is 'Avoid the Block' on App store here: https://itunes.apple.com/us/app/doodle- ... d882729324 (looks like it was called Doodle and Dodge to start with)

    Looks like the dev gamecorptm got IAPs working with Ejecta.

    If anyone have any tips on getting IAPs working on specifically on IOS I would love to know. I've just about to get my head into exactly that...!

  • Nice game. What did you use to build it on ios? Ejecta?

  • Nice creative use of the shadow feature! Out of curiosity, what platform are you using for iOS?

  • Has anyone actually got an approved iOS game with IAP using either Ejecta or CocoonJS?

    I'm having trouble implementing IAP in CocoonJS, (iOS) - but the lack of support from Ludei makes me wonder if it can really really work.

    Ejecta looks promising - but the C2 Plugin does not have the IAP feature. (only Gamecenter and iAD).

    [edit ] Actually, it looks like the IAP plugin has the purchase features -rather than the Ejecta plugin. Has anyone published an iOS game with Ejecta and IAP functionality?

aquinn's avatar

aquinn

Member since 5 Mar, 2013

None one is following aquinn yet!

Connect with aquinn

Trophy Case

  • 11-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies