AndreasR's Recent Forum Activity

  • Well Ive done those steps you describe in your guide, Ive been testing my game in Testflight for a while, but im unable to test iAP or GameCenter.

    I read in another thread that I need to make my iPhone 'developer enabled' or something, and there should be an option in the iPhone's GameCenter settings to switch on Sandbox mode, but I dont have that option on my device...

    I have currently a game in testflight and I can purchase my inapps without getting charged. I never have set anything to "Sandbox".

    About the Game Center. This plugin is currently not working due a bug. Please see here.

    https://forums.cocoon.io/t/gamecenter-s ... rking/4073

    Sadly no actions from Ludei yet.

    Regards

    Andy

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Well written and detailed tutorials AndreasR! These will help a lot of people!

    > ...Even if you need a tutorial for a specific part, just let me know!

    >

    Any chance you'd consider expanding the iTunes tutorial to demonstrate how to set up testing with Sandbox?

    I'm currently trying to figure out how test iAPs and GameCenter functionality with Sandbox and finding it pretty challenging..

    Hi,

    this is already covered by the tutorial.

    https://shatter-box.com/knowledgebase/p ... testflight

    You need to publish your app for "Testflight". Then you can test the Game Center and InApp Functions without getting charged for it.

    Regards

    Andy

  • Hi!

    I made some guides showing you how to get your games to the Google Play Store and the Apple iTunes Store.

    Tutorials

    Google Play: https://goo.gl/O5xdQb

    iTunes: https://goo.gl/HI0uy4

    Questions?

    Feel free to reply to this topic. Even if you need a tutorial for a specific part, just let me know!

  • >

    > > Hey thechriskent,

    > >

    > > Great plugin.

    > >

    > > There is no way to remove jquery dependence? There is any other alternative to parse json? Because it doesn't work on canvas+

    > >

    >

    > I'm using Canvas+ as well and I never had any issue with the SpriteFont+ plugin.

    >

    > Regards

    >

    Thats is odd. When I test the game using the Coocon.io dev app on android and IOS, using Canvas+, the Spritefont+ texts loose the spacing, but on Webview and Webview+ it works fine.

    Maybe this issue only occur on dev app? Did not exported yet.

    It works on both at my end. I'm not sure why this is happening on your end.

    Can you send a minimalistic test capx file?

    Regards

    Andy

  • Hey thechriskent,

    Great plugin.

    There is no way to remove jquery dependence? There is any other alternative to parse json? Because it doesn't work on canvas+

    I'm using Canvas+ as well and I never had any issue with the SpriteFont+ plugin.

    Regards

  • >

    > > Hello cranberrygame is there any chance you could update your CordovaGoogleAnalytics plugin? Im getting build errors with that plugin alone.

    > > I currently have your CordovaGame (Google Play) and CordovaChartboost plugins working in my game (with XDK) but when I add the analytics plugin I get a build error:

    > >

    UNEXPECTED TOP-LEVEL EXCEPTION:
    > >   	com.android.dex.DexException: Multiple dex files...[/code:2ortq06y]
    > > 
    > 
    > You just need to use this Git-Repo now.
    > Mines is no longer supported.
    > [url=https://github.com/danwilson/google-analytics-plugin.git]https://github.com/danwilson/google-ana ... plugin.git[/url]
    > 
    > But it lets the game crash on iOS and do not track data in Android.
    > @cranberrygame
    > Can you check it?
    > I already have submitted an issue to github, but I'm not sure if the C2 plugin is the problem or the Cordova Plugin.
    > [url=https://github.com/danwilson/google-analytics-plugin/issues/316]https://github.com/danwilson/google-ana ... issues/316[/url]
    > 
    > Thank you!
    > 
    
    Looking at the discussion on Github, it seems like this was resolved? Another user posted that it no longer crashes iOS? Sounds promising?
    
    EDIT
    Ok so I tested this on Android. It appears that the Google Analytics still doesn't track data on Android. @AndreasR is this tracking data for you on Android Andy? I dont know if it still causes crashes on iOS...
    
    @cranberrygame Can we pleeeease have this fixed?  <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">  <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">  <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">
    

    Hi,

    I haven't tried it since the day I reported it. cranberrygame any change to get an update for the Cordova Google Analytics plugin?

    Thank you!

  • https://play.google.com/store/apps/details?

    Your link is incomplete

  • Hi Tom,

    is there a way to add an item only for one sale? Something like the "exclusivity", but without allowing more than one sale.

    So once a customer buys this item, it will be removed completely form the store.

    At the moment customers can purchase the item for the normal price till someone decides to purchase it "exclusivly".

    I do plan to sell some projects of mine.

    Thank you!

    Regards

    Andy

  • Update

    rex_grid_move behavior: add "action: Enable force moving" to turn on or turn off "Force move" feature.

    AndreasR

    Here it is. Use that feature carefully, because that z index will be changed (slink) when z overlapping by rex_grid_move behavior and "Force move" --

    LZ = "#" & chess.UID[/code:q4z9l45k]
    It is better to turn off "Force move" when LZ goes back.
    

    Thank you very much, rexrainbow

  • Hi rexrainbow

    is there a way to add an action to set "force move" to yes or no?

    At the moment it just can be set globally at the object settings.

    Thank you!

  • You can calculate the base with logb(x) = loga(x)/loga(b). With base 2 it would be f(x)=log10(x)/log10(2)

    Thank you I recall that from the math course at school as well. Thanks for the hint.

  • Hi,

    I need a logarithm function with the base of 2. I checked the manual and there is only the logarithm with the base of e and 10.

    What I'm looking for is something like that

    log(base, x) Log to "base" of "x". -> for instance log(2, 2048)

    Is there something like that in C2 or do I need to make a own function Ashley ?

    Thank you!

AndreasR's avatar

AndreasR

Member since 21 Feb, 2013

Twitter
AndreasR has 6 followers

Connect with AndreasR

Trophy Case

  • 11-Year Club
  • x11
    Popular Game One of your games has over 1,000 players
  • x17
    Coach One of your tutorials has over 1,000 readers
  • x2
    Educator One of your tutorials has over 10,000 readers
  • Email Verified

Progress

15/44
How to earn trophies