oosyrag's Recent Forum Activity

  • Your concerns and pessimism are absolutely fair. I do have a pretty simple explanation that may ease your mind though.

    Simply put - rewriting the runtime will take a lot of time and effort. Scirra feels like they have created something that is worth money to some people, and hopefully will finance this effort. After all they have been supporting C2 for years and years now. As a company, they also need income to operate and continue working.

    So the alternative is wait and release C3 after a new runtime is complete which may come way later, or release what they have now and give users the OPTION of subscribing now or later.

    They have been very responsive about engaging the community and clearly documenting their plans and thought process - to an absurd standard even. So I do have high faith that the new runtime will come eventually, as long as they don't shut down.

    For any developer, it really comes down to opportunity cost and prioritizing what features to develop given the limited resource of development time - for example, do you want them to work on backgrounds for text that third party addons have already addressed, or do you want them to work on the underlying runtime which would open up a whole new realm of possibilities?

  • As far as I understand, if you're using the personal licence, basically don't report your income officially and you can do whatever you want.

    If you're a registered business/sole proprieter, you are to use the business license.

  • I think this could also be applied to inline styling of text? That is a commonly requested feature as well.

  • This is not currently possible.

    You will have to use separate text objects or instances.

  • While I didn't read through each item in detail, my understanding is that if the runtime is updated, a lot of not possible becomes possible.

    With the caveats that if and when are in the air, and possible doesn't mean probable. Basically I wouldn't hold my breath for anything. Work with what you have or get what you need with alternative software.

  • Sorry for bringing this up again Ashley, but I wanted to confirm if this was not possible at all or if there was any way to render the css obect and then place it in the canvas (before I make a post to the suggestion page for something that can't be done).

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  • It only takes one loud active loud voice to turn the mood sour. Especially because more level headed posters generally won't even bother to respond (don't feed the trolls) until they really can't take it anymore. Responding at all will usually escalate the frustration anyways - it is fantastically difficult to change a person's views and opinions with words even in person, much less over the internet. It also takes a lot more effort to post constructive criticism as opposed to ranting.

    It is my hope that all the "X other software does better for free" people will actually eventually go and join those communities rather than hang around here and make demands from free software. Example of Scirra actually being too generous with their free version in my (unpopular) opinion. Vast majority of users looking for free software (students, low/no income - I was definitely there at one point in life) are attracted, then feel empowered and entitled for more free stuff, even though the original intent was that Construct is paid software.

    It is a strategy that IS workable in my opinion - I was attracted to the free version and then eventually bought the software on sale even though I didn't actually need the full functionality. It is just requires a delicate balance and more effort dealing with the disgruntled masses this type of strategy attracts.

  • Local storage is asynchronous, it doesn't run in the same structure of the event sheet.

    Basically you need to request a key first, then access the value with a get key trigger. If you try to access the value right away, before the get key is triggered, it will return the string "0", which is not a number (NaN).

    Proper use is explained clearly in the manual entry. https://www.scirra.com/manual/188/local-storage

  • Great success story, appreciate your sharing of the numbers. I hope Scirra features/showcases your game too, if you're willing.

  • Layers are definitely a hard limitation, luckily they are usually not essential to the core of a game.

    In your case it does seem like it is though. I can only suggest blending modes as an alternative. It won't be as pretty, but should be able to represent lighting in terms of game mechanics.

    Also with two layers you should still be able to utilize the techniques in the lighting example. At least the free version isn't limited to just one layer

    On the topic of layers, good ways to utilize additional layers are parallax layers, hud layers, and lighting layers. The first two can be simulated with events and viewport expressions. I haven't experimented much with lighting myself, sorry.

  • 11. A lesser known trick I first learned of in an example template (it isn't mentioned in the manual, or I missed it) -

    If you have the same number of instances with two objects, expressions automatically pick the relevant instance from an object when acting on another object. This can save a lot of picking through conditions and events when used creatively.

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oosyrag

Member since 20 Feb, 2013

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