StefanN's Recent Forum Activity

  • Hello,

    After updating to r230, I can't view the project anymore. When I press the preview button (any type of preview), I see just a black screen.

    The timer is stopped at 0.

    If I go to debug preview and pause the game and after that unpause, the timer will start, but the game will load just for 1-2 seconds, and after that will stop. The timer will not stop.

    I wanted to open the file with a stable version of the engine, but I can't.

    What I should do in this case?

    Thank you. :)

    Ashley

    Tagged:

  • Hello,

    I have a typing game and I used a "Text" object to display what the user is typing.

    I hardcoded all the letters, numbers, and special buttons like Backspace, Shift, Space, Enter - that's because when you hit one of those an effect will occur.

    The problem is that when I export the game and I upload it to a site when the user hits SPACE, the browser will scroll down.

    How can I solve this problem?

    Thank you! :)

  • if you use a monospace font or a sprite font, you can do some calculations

    https://drive.google.com/file/d/1ZKe6oDW63TadkGy-U6c1Y8S-CkHtHF1G/view?usp=sharing

    Hi mrcgkh,

    This is how I made it in the end.

    I don't use a monospace/sprite font, but it worked to set the X position of the effect to "Self.X + random(30,50)" once the player will write a letter.

    So, when a player write "a", but "cursor" will move from initial X to "Self.X + random(30,50)". To control the line in the text, I put a maxim of 12 characters on the line and calculate where the Y of the line will be, so, when the "cursor" reach the line limit (12 characters), to the text I will append a newline and the cursor position will go to X=first_letter and Y=second_line.

    It is not 100% perfect, but it works.

    Have a great day! :)

  • Oh do you mean the actual position on screen as in the co-ordinates of the letter, I don't know how to do that or if it's possible.

    Yes.. that was what I wanted to achieve...

    I understand - thank you for trying to help me with this! :)

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  • Look at the 'tokenat' expression, it is used for this where you track individual characters in a string.

    Hello,

    I tried with that, but I couldn't find how to get a position of the last letter.

  • Hello,

    I would like to make a typewriting game where when you write a letter from the keyboard, an animation would appear (like a hand that writes the letter down).

    Do you know how can I track the position of each letter and update that position when the user presses another key?

    Scenario:

    1. the user type 'w' - an animation will occur at the position of 'w'

    2. the user type 'o' - an animation will occur at the position of 'o'

    3. the user type 'w' - an animation will occur at the position of 'w'

    In the game, you will be able to hit Enter and make a newline or hit Backspace and delete some letters. I would like to use the 'Text' object from Construct 3. Or, if it is not possible, I would like 'Text Input'.

    So.. anybody has done something like this? Or know how to track the position of the letters?

    Thank you! :)

  • Hello,

    Have anybody tried and succeed to integrate a Construct 3 game app with Google Funding Choices? What I want is to implement GFC in one of my games, and publish it to Google Play Store.

    Google Funding Choices is a free solution from Google for GDPR/CCPA/ad-block.

    If you use another solution for GDPR/CCPA, what is that?

    Thank you.

  • Hi,

    I saw one of your tutorial here: howtoconstructdemos.com/physics-car-with-suspension

    My question is.. how can you rotate the car in front and back using the left/right arrow? Like when you are in the air, to do a back-flip for example. Because of the joints(I think), I get many bugs on it.

    Do you have an idea?

  • Hello,

    I have seen all of your project, and they are great! I'm curious about this one - it was made with Construct 3? How do you manage to create this type of 3D feel?

    Thank you! :)

  • Hello,

    I have a website with online games where I post from time to time games made by me. The latest game is a Love Test type game made in C3 that have 14 questions from where at the end you will get a love percentage.

    The love percentage is generated by the answers; the game will manage all the answers you make and generating to each question points that in the end will make the love percentage.

    Beside the game itself, I implemented a script that work with PHP to test if the site is partner or not. The game will send the domain from where it is to a PHP script located to my server from where the script test if our Google Pub ID is in the domain.com/ads.txt page - if it is, then the site is our partner and we will place AFG Ads (Google Adsense for Games). If is not, we will place banners with outgoing links.

    The game is made for kids.

    Any feedback are welcome.

    You can play the game here: zuzu.games/g/a-simple-love-test

  • Hello,

    Could you please explain what is the purpose of this? I don't understand what will ATHEIOS do? I understand that this is a blockchain technology, but I don't understand the implementation in the game industry.

    The gamers will need ATH to play the game? How will they manage to have/buy ATH?

    Thank you! :)

  • Email sent.

    From the start of the project I had 2 third-party plugins. But, when I wanted to export the game, I found that I have a bug with the Browser (blocking the urls). Then I updated from 182 to 185 when that bug was solved. All was ok in that day, but after 1 day, I got the problem detailed up.

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StefanN

Member since 6 Jul, 2017

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