You could try setting size like this in events
mysprite = setsize to int(random(64,64)) and see then work it out from this how big or small you want the size
I have been using Steinberge CUBASE studio but, that could be very expensive for you so here is free down load link for
WavePad Audio Editing Software Studio Audio Editing Software Anyone Can Use
http://www.nch.com.au/wavepad/index.htm ... wgod1b4AHg
Without capx I am sorry cannot help. It could be bug in your code or stack error. Please provide me with capx and I will see if I can help. or try using Chrome and see if that works.
I am always here son, if you need help ask. But do not ask me to make game for you
Try this demo
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Loop the music in your code
Drag & Drop
Have you try setting Imagepoints?
You can do it this way
If you want to learn that than read this tutorial
https://www.scirra.com/tutorials/785/si ... ial-part-1
https://www.scirra.com/tutorials/786/si ... ial-part-2
https://www.scirra.com/tutorials/789/si ... ial-part-3
In English please one cannot understand one is saying
Did you mean Touch control if yes then it can be done by replacing touch instead mouse
Member since 11 Feb, 2013