LaurenceBedford's Recent Forum Activity

  • Indeed, give the orbit behavior to the ball, and make sure the offset angle property is the radius of the circle

    bartalluyn

    dop2000

    Thanks for the help!

  • Hi guys how would I get the green ball to rotate in the path of the dark circle?

  • Screenshot the events not the layout so we can see what is going wrong with your code.

  • I am confused - can you show some screenshots of your events and explain in better detail what the problem is?

  • Use zeropad:

    zeropad(number, digits)

    Pad number out to a certain number of digits by adding zeroes in front of the number, then returning the result as a string. For example, zeropad(45, 5) returns the string "00045".

    https://www.construct.net/en/make-games/manuals/construct-3/system-reference/system-expressions

    Thank you!

  • Hi Guys how do I make my score go like this:

    0001

    then when the score a point 0002

    and so on and for example, a score of 10 would be:

    0010

  • MrWu

    I would love to help you with this. I have sent you an email

  • Hey dop2000

    Thanks for your suggestions. Here are my thoughts.

    Regarding the first proposal:

    That's a nice idea but like you said, it wouldn't really scale and it'd become pretty impractical/messy quickly I think. Also I believe it'd be very prone to bugs as you're effectively storing all the possible scenarios/content arrangements you want to load in areas off screen.

    Regarding the snapshot approach:

    I did consider this but again I think it's messy and introduces an "over the top" process into the development cycle in which we'd need to be regularly loading the layout up, grabbing the JSON, possibly altering it in some way and then adding it back into the project. Any small iteration of any scenario or layout would require this re-generation process.

    More thoughts:

    Considering we have the existing layout system that can compartmentalise the content that we would want to load, it seems like we'd be reinventing the wheel with the above approaches.

    I am wondering what Ashley thinks about this. Some kind of support for this feature would be really useful for a variety of games I think.

    Also, in case anyone is wondering, here is how the hacky C2 plugin I made previously worked. These were its methods:

    LoadLayoutLayer

    Description: Load layer {1} from layout {0} into layer {2} with offsets {3} and {4}.

    LoadWholeLayout

    Description: Load all layers with matching names from layout {0} with offsets {1} and {2}.

    The latter automatically mapped the layer names from one layout to another.

    If you have a feature request post it here:

    construct3.ideas.aha.io

  • Interesting,

    Actually I'm not that serious about my game. Is there a simpler way to do it?

    rolandzarmy

    I have been doing some research you could use this

    sparsha-dhar.itch.io/construct-3-firebase-plugin

  • Try Construct 3

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  • Please fill out a bug report here:

    github.com/Scirra/Construct-3-bugs

  • rolandzarmy

    There are a few tutorials but they are depreciated and the scripts may have stopped working. You would also have to consider security etc.

    I have tried following a few a while back but had to learn PHP myself.

    I do some freelance work and I can help you set this up. If you would like to hire me contact me below:

    ficiendeveloperuyk@gmail.com

  • I now check new pricing, last year I payed 99$, now is decreased to 68.89, added and monthly subscription, and next time i will pay 68.89 with javascript module right ?

    If you are talking about a c3 subscription - scirra dont charge you for extra modules. So if you buy a c3 license it includes thee scripting feature - you don't pay for that separately.

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LaurenceBedford

Member since 3 Feb, 2017

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