LaurenceBedford's Recent Forum Activity

  • Hi guys Im currently looking at online multiplayer games and I would like to create enemy AI so that if there's no one else on the server you will have other sprites that look like other player to play against heres the website I got the capx from its the capx at the bottom of the page! wold someone please code me the enemy AI and then supply the capx thank you <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> http://www.perametade.com/multiplayer-c ... l-gamedev/

  • For the bird affect create a bird sprite then have a flapping wing animation then create invisible spawwners that will spawn the bird randomly and it will move the bird across the layout

  • Hi guys Im looking to create a team for the game Jam if anyone is willing to join my team please PM me and tell me how long you have benn using construct 2 then ill tell you if you're on or not. If you are an artist of some sort please pm me aswell

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  • Ashley Brilliant i removed some unneeded files and its working again thanks allot for your help

  • Hi guys whenever I open construct 3 it comes up with red error box and I have to restart. Heres the bug report if anyone can tell me whats wrong I would be very pleased. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Error report information

    Type: unhandled rejection

    Reason: QuotaExceededError:

    Construct 3 version: r26

    URL: https://editor.construct.net/

    Date: Mon May 15 2017 06:28:19 GMT+0100 (BST)

    Uptime: 18 s

    Platform information

    Browser: Chrome

    Browser version: 57.0.2987.146

    Browser engine: Blink

    Browser architecture: (unknown)

    Context: browser

    Operating system: Chrome OS

    Operating system version: (unknown)

    Operating system architecture: 64-bit

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 2

    User agent: Mozilla/5.0 (X11; CrOS x86_64 9202.64.2) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/57.0.2987.146 Safari/537.36

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Vendor: Intel Open Source Technology Center

    Renderer: Mesa DRI Intel(R) Bay Trail

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 255

    Extensions: EXT_color_buffer_float, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context

  • kiko2015 Sorry for that you are correct the email is wrong here's the right email address .com

  • darkwarlock2705 Just what I'm looking for i can handle programming and I'll happily be in your team. PM me about sharing capx etc.

  • Fuged maybe add an online leaderboard have a sign or use a scirra account etc

  • kiko2015 What I would do is have a variable for the random animation then in the event sheet have each animation set to a number on a viable then you just change the variable to a random number.

  • JayH You know how you add a sprite (double click on layout or right click then click add sprite) then scroll down and click function then in the event sheet you can call and name the function(s) .

  • jamesXxD I would advise you to read the manual as well!

  • Hi man I'm happy to put together a team for the game Jam the only problem I find is graphics.

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LaurenceBedford

Member since 3 Feb, 2017

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