Nice idea. Is it possible Ashley ?
Develop games in your browser. Powerful, performant & highly capable.
Currently, i have two games on Instant-Games!
Genre: Mahjong-Solitaire-Game.
Description:
All Mahjong levels are randomly generated. I hope you enjoy the game :)
Link to the Instant-Game:
http://m.me/931597647019861?game=amelies_mahjong
Genre: Flappy-Bird-Game. :)
My first Facebook-Instant-Game!
http://m.me/1484328988360723?game=flippyflappy
Is broken again, can you reupload this please?
Here my Mahjong-Game on Facebook Instant Games:
Screenshot:
Link to the game: http://m.me/931597647019861?game=amelies_mahjong
Is it possible, to place an <iframe> or an <object> directly to a construct layer? I have a sprite behind the "iframe"-layer and a sprite over the "iframe"-layer.
var elem = document.createElement("object"); elem.width = "600px"; elem.height = "300px"; elem.data = "https://www.youtube.com/embed/GlIzuTQGgzs"; // document.body.appendChild(elem); // I want the iframe or object to attach to a layer, is it possible?
And other question:
How can i get the layer[0] in javascript with construct 3?
I'm only found the canvas-div:
this.runtime.canvasdiv
Is there any access to the runtime - canvas div with your plugin and with a own javascript-call? valerypopoff
function test() { console.log(typeof cr.runtime.canvasdiv); // get undefined }
New update:
Download: https://www.construct.net/make-games/addons/89/auto-tiling
Is a port from the plugin to the new C3-Runtime possible ? :)
[quote:3ny29hyj]The Construct 3 SDK is still not available...
EDIT: Interesting Plugin.. I need this for CS3 Runtime
Colludium My Auto-Tiling extension works with the new runtime. I think the documentation here is enough for that
Colludium No, the extension works currently only for construct 2 runtime. Need a littlebit more work, for the new construct 3 runtime..
Good news: I'm ported the Plugin with the Plugin converter ( https://www.scirra.com/forum/plugin-converter_t190325 ) successful! Now, it works in construct 3.
Member since 18 Oct, 2016
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