After all, how many devs would publish a game under their name? The vast majority would register a business name.
Lots of people are making games as a hobby and if they publish their games, it's on platforms like Construct Arcade or itch.io. You don't need to register a company for that.
I agree that the license is expensive. But what do you suggest? Making a "small hobbyist" license which is slightly less restrictive than the trial version and costs only $5 a month?