2dchaos's Recent Forum Activity

  • I'm having trouble with displaying an entire text from a json on the screen with line breaks and paragraph breaks. ;/

  • Yeah, thought so. Any ideas onhow should I go to create a table of text objects on the screen, so I can get each instance separetedly? The text object is very confuse for me.

  • Hi, I need to bold certain words inside a text, based on the mouse position. So if the mouse is over a word, it gets bold. Any way to do that?

    Thanks

  • Ads, mostly

  • rexrainbow no problem, take your time ;]

  • For now I'm having to use an array to count the words in an external file and position the words on the screen. Totally boring and error prone.

    rexrainbow will it be possible in the future to treat each word as an object, so we can get it's individual position? thanks

  • Ejecta support, that's awesome ;] Was on my wishlist

    Gamecenter works really well, but it may take some time for your achievements to update. For scoring, it's much better than using external systems.

  • Yeah, I coudn´t export it myself, there are something about java missing and I´m feeling lazy about doing something about it.

    As russpuppy said, you need to insert the

    <script type="text/javascript" src="wm.js"></script> line on your index.html

  • Hi there, just so you know, Marmalade, a new wrapper that supports HTML5 is giving free 1 year licenses while GDC lasts.

    You can check it out here:

    https://www.madewithmarmalade.com/free

    The code is GDCFREE

  • Hear Fimbul please. An IDE SDK should be the next priority, that would open doors for many cool IDE plugins, even some commercial, supported ones.

    And, why the hell are you talking about Windows XP? o_o Bejesus, people only use that on their office networks, who are too lazy to update.

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  • posting just to recommend andre yin ;] great working with you dude

  • I feel that everytime I use C2 to make a game, it get´s closer to my dream tool, but then I hit a big stone wall and have to rethink all my game. After multiplayer I really hope the focus to be on monetization(some of us want to make a living) and feature completion. More system expressions, more control over the insides of the product and much less use of 3rd party wrappers, that have been quite unreliable in those past 2 years.

    Also, I´ve seen many times the "We´re a 2 man team" answer, but after 2 years and 1 bajillion downloads, isn´t it time to get more investiment/people on the team? You can´t be a serious contender for Unity/Game Maker with two guys for too long. o_o

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2dchaos

Member since 28 Mar, 2012

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