— - Thanks - I'll try to talk to him about it.
—, Elliott I taught my friend C2, he became interested in game development only after I showed him my game. He himself has nothing not finish - something big, and this what he wanted. As a developer, he is very shy and I had to inflate his ego as a developer - to encourage development. He took hold of it, not for money, rather like self-expression, but not the money / prizes. He needed a victory was to get confidence. I understand it to some degree, when I needed help - people told me "die indie", "your game crap", etc. and I almost lost the confidence to do it.
Now, I already do not care what people say - I do what I want , zombies again completely contradicts everything - I made it up to the point of absurdity simple and at the same time dynamic. This is the best thing I've done , and certainly not the last .
I will try again to talk with a friend about this because also think that it is stupid to leave this potential .
I do not really disagree about results , but again 5 games - unrealistically strong games simply ignored.
If there was a criticism / feedback would be understandable , but it's like a finger to the sky .
I myself probably forgot to congratulate the winners ..
Sorry - Congratulations , I am glad that the list of winners there were also games for which
worried - really interesting games.
I myself do not rastroilas - against the background of my game monkeys vs crates your games look stronger.
By the way when I first started the game I was reminded of "stack attack", but I wanted to make it more dynamic and to play sessions were shorter (like flappy bird) and not bad as it seems to me))
thanks for gamejam - if there are in future - still possible will take part )