Lancifer's Recent Forum Activity

  • Hi there. Double-click on the local variable to edit and make sure Static is checkmarked. It will then work.

    This will force the variable to stay at the value it was changed to, otherwise it resets back to the initial value.

  • I just assumed that it was always pronounced "SKEER-ah" and not "SEER-ah". Then I started to doubt myself when I saw some youtube vids pronouncing it the 2nd way. Glad to know to proper pronunciation now. Also cool to learn how the name originated.

  • In the current version of Personal Licence agreement, there is a provision that prohibits people, as any type of business (including sole trader/proprietorship), from using the Personal Licence to earn money off developed games while at the same time it allows unrestricted monetisation.

    The current version of the Personal License also has an exception that allows startup businesses (ie., has made $5000 or less) to use the personal license.

    Wouldn't this apply to you as well?

    FYI - This forum does have a Block function. If you go into your User Control Panel, you'll see a section called Friends & Foes.

    Just add someone's name to the Foes list and their posts will disappear. You can still see that they posted though (with a link to click if you want to view it). I vaguely remember reading somewhere that they have plans to implement a similar function on the new forum as well.

    However, I do agree with I'm not sure that it would make things better, especially with a "certain person" that gets bent out of shape when you ignore him. But, then again, it could possibly expedite the process for those that are clearly on a path of self-destruction.

    I think the post did what it needed to do and now it's pretty much overkill.

    They have heard the woes coming from commercial devs and they have responded.

    Thanks Tom and Ashley

    We all appreciate your efforts and I look forward to testing out Construct 3

    Yes, and for the most part, I agree with you and a few others in this thread. I know how it feels to invest so much time and money into a product that you don't want "cut your losses" and run to another product...just for that small glimmer of hope that things will change. Sometimes it's hard to make that decision because you're uncertain if the choice you make will be the right one. I commend you for your thoughtful and rational post expressing these concerns that many others are feeling as well. I have been doing dev work in other engines for a long time. C2 started out as a toy for me and I eventually decided to push it to its limits to see what it could do for more serious projects. I totally get where you're coming from. But I also know that I can't be reliant on just one product. Personally, I want to give Scirra a chance to prove they're right in the long-run. Until then, I'll just have to wait and see. (and be a suck up! Lol!)

    lamar

    I've got news for you, young man, ...there's a list of talented, skilled, and mature members in this forum that I would GLADLY take advice from.

    Sorry to break it to ya, sonny. You're not on that list. Adios!

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    I feel very disrespected by Ashley and Tom and that is not something I am willing to tolerate from people I have supported with my money and promoted with my games and helped the beginners in their forum.

    Respect goes both ways.

    Do you honestly think your incessant badgering and demands for immediate answers was respectful?

    Auf wiedersehen!

  • What examples are you referring to?

  • You did not mention that you right-clicked and added an "Include event sheet" into the Main sheet. Did you?

  • So is coding with unity as hard as it seems? Is playmaker any good for bridging the gap?

    Playmaker is the most popular when it comes to visual scripting in Unity. But, if you want something that's more comparable to C2's event-like programming, in my opinion, GameFlow is probably your best bet. Plus, it's cheaper than Playmaker.

  • You can also do it with the Platform behavior. Just set the Deceleration to 0 when the player is on the ice.

  • MPPlantOfficial

    Yeah, I have to agree with you. I think I'll wait on that until I see some positive testimonials or comments. 20 bucks isn't that bad if it does indeed work, but definitely won't purchase it until I see that it works in C3. However, I would prefer that he also offer it at Scirra's store.

  • Jayjay

    Thanks for your input, but I'm already aware of these. Maybe I should have been more specific when I said "competition". Blurymind has consistently pointed out CTF and GM as being C2's competition. I'm just curious to know what he thinks those specific engines have, from a technical standpoint (ie., usability, features, etc.), that's better than C2.

    But again, thanks for pointing those out.

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Lancifer

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