Jase00's Recent Forum Activity

  • Hello!

    I'm quite happy with C3, but talking to someone who still uses C2, they raised a fair point that I couldn't find the answer to (I read terms and conditions but was unsure, tried googling but keep finding C2 posts).

    1) If C3 was going to be ending in the future (for Construct 4 or something!) or, I hope not, but it Scirra had to shutdown for whatever reason, then is there set terms and conditions detailing what happens?

    I ask due to being a subscription model, and how offline mode requires a regular online checkup to verify our login (meaning your servers are required to validate ourselves), then is there terms set in place so that we would not be locked out of our historical work and all of our c3p files in future?

    The defense of C2 was that they can indefinitely use C2 forever as it simply works offline and the licence file works offline, and download updated node webkit downloads to continue producing modern content.

    2) The website's terms and conditions, does "website" apply to the editor itself, as the editor is part of Construct.net?

    If not, am I missing where to find the terms and conditions specifically for the editor on the Scirra website? I ask as I was trying to research question 1 myself without needing to post.

    Many thanks!

  • Hello!

    Funnily enough, I was trying to look into this again today.

    I think one part that I was stuck at that I cannot find a solution for is enabling "Cross domain" communication in a preview window (or access-origin or something, I can't recall), so that we can communicate between the iframe and Construct 3.

    I am at work at the moment so I cannot look too much right now, but I would still like to know how to configure this.

  • Mikal

    Unbelievable, I would never have guessed this (I understand I had to disable this when switching to C2 Runtime, but I wouldn't have picked this out as the issue).

    I appreciate it so much that you told me this, you have just answered several questions I've been having due to this, I always use text objects as I figured they were similar to "Notepad" on Windows, and good for quickly displaying some text.

    Very many thanks for this, you have no idea how much this helps me.

  • Hello!

    I'm trying to send array data on a Multiplayer game. I understand the concept of arrays but I think I might be using "AsJSON" incorrectly.

    I wanted to send array data across using "Send Message" on Multiplayer, I figured simply sending the string "Array.AsJSON" would work and then load it into the array on the other player, but this was not working, and the more I checked this, the more I got confused.

    Here is a very simple c3p - Text, Array, Keyboard.

    https://drive.google.com/open?id=17KF9b2uOerfpYxmvivbUkfamI5BsRD6e

    Text is always set to "Array.AsJSON", and the array size is the default 10,1,1.

    If you press SPACE it will attempt to set several array coordinates to "Hello", which I would have thought would display on the Text.

    But then, nothing happens on the string. I tried "Set Array Size" to see if that would fix but it does not. All I see is: {"c2array":true,"size":,"data":],],],],],],],],],]]}

    [Is the above array supposed to have nothing next to "size"?]

    I can read values using "Array.At()" and it would return "Hello", so the array is storing data, but just not displaying "AsJSON" how I was expecting it to.

    Am I using this incorrectly? Am I supposed to call the array.asjson in a different way? Or is this simply not how AsJSON can be used?

    Many thanks!

    Tagged:

  • It would be good if this information was more visible, as it was very unexpected that some saving methods (I use local file save) suddenly reverted to download. Made me believe it was a bug.

    It seems to only be mentioned in the sticky as mentioned afaik, but it's a sticky that's been there for a while that we wouldn't exactly be looking at for news about functionality changes of Construct 3,even if it was only temporary.

  • Ashley Many thanks for the reply!

    Where would people share this? Like I mentioned, the topics are closed, so I can't ask the user "hey what's your email" or tell them mine. Unless I start a topic calling their name?

    I don't want to inherently share mine to the public or in an open topic, too. I would rather specifically choose who I would like to message, but even better if they had contact details on their profile (but this feature no longer exists on these forums?)

  • Thanks ! Admittedly though, I found this when searching and remember the user asking to get it sticked, so I take it it is unofficial.

    I would be very interested in an official means of communication, one that Scirra recommends everyone uses.

  • Ashley As PM's will not be returning, is there a recommended form of communication amongst forum users, such as maybe an official discord server that everyone is aware of?

    Over a week ago, I posted a bug report about a possible multiplayer bug, but I see you (Ashley) tried this and was unable to reproduce, and suggested some suspicious actions in my c3p file.

    I have been unable to provide more substantial detail as of now, but the bug still persists even with action changes, I already spent hours changing my events around in my main project and then was able to quickly reproduce this on a separate small c3p, at most I suspect maybe that clicking "preview" whilst already in a room will not auto-close the room, and then joining the same room causes issues (I don't know for sure but it's getting very tedious to test).

    Back to the point of this post: a user recently posted a multiplayer bug that sounded similar to my bug, and I saw their topic and bug report. I posted and shared that maybe my bug is similar to theirs.

    Well, now, both their forum topic and their bug report is closed... So how can I communicate with this one user to speak more, just in case discussing it may bring us to answers? I really don't want to blindly test for a further number of hours, and would be great to have the option to discuss this without worrying about the topic or bug report closing, which suddenly ends communication.

    Recently, I was able to discover the cause of a bug affecting multiple users when creating Keystores. After posting the fix, I realised there were posts spanning weeks about this bug as others were linking their own post to the fix I posted. The only reason I was able to help find this fix was due to googling someone's username and luckily finding an email address (which looks dodgy for that user to begin with).

    I will add that the Keystore bug did not affect me and I was doing this just to try to be helpful and be more part of the Scirra community.

    If there's no PM system or official discord, is it really just the case that we cannot communicate? Could we maybe have communication links in our profile (so people can click on our username, then see their email, or steam, or discord, etc.) please?

    If not, I have to say, it feels very unusual to have communication so restricted, it's discouraging to spend hours on a bug issue and come out with "cannot reproduce, check your events" which after doing gives the same results, and I don't have the ability to reach out to possibly similar users to discuss this.

  • Try Construct 3

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    Hello!

    I posted on your bug report with a link to a bug report I made recently that I thought might be related to your bug.

    Here is my recent post about this "joining room sometimes causes messages to fail" bug when using the Multiplayer plugin.

    construct.net/en/forum/construct-3/general-discussion-7/multiplayer-peer-leave-room-152152

    And the bug report itself:

    github.com/Scirra/Construct-3-bugs/issues/3834

    I also provide a video in my bug report demonstrating this issue.

    If this is unrelated, I apologise, but I got stuck with my issue and Ashley could not reproduce, so I had moved on and made a temporary workaround in my project for now.

  • Ah wow, thanks for the reply! I missed a lot around here over the years.

  • Ashley , sorry, my reply was mostly emotionally driven, he seemed passionate but confused about how to present himself and I understand its not your responsibility to try and council someone either, that'd be absurd ofcourse.

    Is there a PM feature on the forum? I remember looking for this the other week but was unsure where to find this. Being able to talk one to one with forum members could be quite useful for examples like this.

  • Ah perfect, thank you! I didn't think to check open topic, I checked stickies in "Construct 3 General", stickies in "Website Issues and Feedback", then did quick Google - I was trying to be quick posting before going to work today so didn't look very thoroughly.

Jase00's avatar

Jase00

Member since 5 Jan, 2012

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