typingmaster's Recent Forum Activity

  • Yes, its time to do the switch..

    Anyone offering to do conversion work from old c2 projects to c3? plugin conversion / searching required. For example these ones are needed. Payment via Upwork preferred.

    Plugin JSON (JSON) by Yann Granjon

    Plugin BBcode Text (rex_bbcodeText) by Rex.Rainbow

    Behavior ParallaxBG (ParallaxBG) by Zed2100

    Effect Adjust HSB (hsbadjust) by Somebody

    outline

    lunarray

    rex_moveto

  • Please let me know if you have these plugins or want to convert these to real C3 ?

    Plugin JSON (JSON) by Yann Granjon

    Plugin BBcode Text (rex_bbcodeText) by Rex.Rainbow

    Behavior ParallaxBG (ParallaxBG) by Zed2100

    Effect Adjust HSB (hsbadjust) by Somebody

  • Now there is no more this error, how can I confirm this project uses new c3 runtime, not legacy one?

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  • How do I convert from c2 runtime to c3 when the C3 project advanced settings have no runtime option?

    What is best practice to start converting from c2 to c3?

    First I got error that some plugins are not compatible with C3 runtime, even these are c3 ones, such as Lite Tween lunarray, I reinstalled that one so warning no more appears.

    I got it from here:

    github.com/erenertugrul/construct-plugins/blob/master/ported_plugins/behaviors/lunarray_litetween/dist/LiteTween%20v.1.7_c3runtime.c3addon

    Tagged:

  • I am trying to convert a c2 game to c3, but I was not able to locate these Plugins from search section of this site.

    Any ideas where could I get these for C3: Json (Yann Granjon), bbcode text (rex.rainbow), parallaxbg (zed2100), Adjust hsb (hsbadjust, somebody)

    Tagged:

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  • Any ideas how to solve this bug?

    Tagged:

  • Thanks, it was a good point of view;

    I am bit worried to keep using Construct2 for our new projects as Scirra seems so willing to get rid of that... now newest c2 version had one fix, it started displaying this annoying banner on top that c2 product soon dies.. And there seems to be no real bug fixes coming in any more, for example the issue that players cannot reload the updated game due error "c2runtime.js:19994 Uncaught TypeError: ret.set_string is not a function"

    Its totally understandable that Scirra wants customers to move to SaaS payment cycle, but I think their idea to discontinue a good working C2 product may not be a good decision... For example Microsoft still has desktop app Office in addition to their Office365 :)

    For many corporate customers its would be preferred to start paying monthly/yearly fee for using C2 instead of migrating all existing games to C3, I am afraid its a quite big task to migrate the code to C3 from C2 due the plugins and 3rd party integrations etc.

    Here is an idea for Scirra: Please allow C3 subscribers to use both C2 or C3 and keep updating C2 with the most important bug fixes.

  • Excellent, "force own texture" does the trick!

    A question; Does it cause game performance to be slower?

    Is it possible to turn this "force own texture" feature ON run-time only when needed?

  • Thanks, the example looks very promising.

    I guess a new sprite with black rectangle having it's blend mode set to "destination out" placed on same layer with boat having higher z-order is the solution I think, however its not working, it's appearing on screen totally black. Any ideas? Perhaps I need to adjust layer settings, too?

    Is there some other requirements, my current layer having these is transparent.

  • Thanks, is there a similar mask object for Construct2 available?

  • ps. the background of boat is the animated water that is scrolling, the sprite itself remains on center of screen always

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typingmaster

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