Lou Bagel's Recent Forum Activity

  • Bump

    I am getting this error at times as well and not sure where to find info on this

  • Yeah, I'll probably delete the post or at least edit the original post so I don't mislead people . . . but I swear I triple checked the distance and angle expression, each, and it was different. Then after writing the post I went back and it wasn't. So either I am going crazy right now or I was pulling up a different expression?

    But it would be helpful to know if anything else changed . . . or to know what I was looking at . . .

  • ...okay, now I went back to Construct 3 and the distance and angle has not changed. Either I was looking at something else or am going crazy . . .

  • I've been using Construct 2 for years and just purchased Construct 3. I'm happy with it already but have a fairly large project I just imported into Construct 3. Everything seemed to work great for the most part, as I played for a while to see if any huge issues, but now I'm finding a few things that needed to be updated everywhere.

    What I have found so far:

    • Construct 2 distance(x1, y1, x2, y2) -> Construct 3 distance(x1, x2, y1, y2)
    • Angle is ditto above (and probably all similar expressions
    • Effects with colors are consolidated from 3 expressions of R, G, B to one expression using RGB255() system expression (or a few others you can use)

    Posting this to help others but would also love if any other differences were pointed out so I can make the change and not have to find them the hard way!

    Also, feel free to link to other forum or blog posts. I did a quick search but not a lengthy one.

  • I laughed entirely way to hard when Dave ran into a coworker and looked disappointed to have to listen to them talk. I am actually working on a corporate satire game as well. Dave-man looks extremely relatable.. Especially this morning.

    haha thank you!

    Yes, that is basically the whole point of the game - avoid Chatty Cathy. The gameplay of the "levels" is very similar to PacMan but with Chatty Cathy instead of ghosts.

  • New Trailer:

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  • The Steam Store page is live! Very exciting!

    https://store.steampowered.com/app/1103790/DaveMan/

    Check it out and sharing would be much appreciated!

  • Forgot about this thread . . . honestly, it is hard to keep up on so many different platforms. I hope other developers can relate - I feel like trying to keep up on all the platforms and market your game eats into development time so much.

    Here is a post I just made on IndieDB with some screenshots, gifs, videos and misc updates: indiedb.com/games/dave-man/news/dave-man-update

    Here is an image just to spice up this post:

    This is all the Kickstarter backer NPCs

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  • oh yes, thank you. I think I've seen it a clip or something but never actually followed. Following now.

  • Hey all,

    I'm working on a game called Dave-Man and this month (November) is crunch month as I'm trying to finish! I will be twitch streaming here and there, mostly dev work in Construct 2 but may also involve some playtesting and pixel art.

    Since it is crunch time I am not setting a schedule, as to not slow the development too much, but will kind of be streaming randomly. So if interested hit that follow and turn on notifications: twitch.tv/loubagelcombo5

    I welcome any other Construct users to ask me any questions in the chat!

    Also, if any of you stream Construct game development reply with your stream link in the comment and I'll follow! Would love to see others work in Construct!

  • I have a PC. A friend wanted to test my game on his Mac. So I figured it was a good time to test out the NW.js export for Mac as I am planning on selling this game on Steam.

    I exported, uploaded to my Googled drive, shared the link. Friend said it didn't work and sent me this screenshot:

    Sent my friend a link to play a web version since he wanted to play, not troubleshoot. Without having a Mac what is the best way to look into this?

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Lou Bagel

Member since 7 Sep, 2015

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