krish's Recent Forum Activity

  • Heya,

    purchased c2 personal license, but no new badges on my profile   <img src="smileys/smiley5.gif" border="0" align="middle" />

    Greedy for another badge   <img src="smileys/smiley9.gif" border="0" align="middle" />

  • I created an array and added 2 instance variables PlayerMove_dx, PlayerMove_dy

    and was trying to assign values of MyPlayer.X and MyPlayer.Y respectively

    But it does not accept those values, neither values like MyPlayer(0).X and MyPlayer(0).Y

    <img src="smileys/smiley5.gif" border="0" align="middle" />

    Could someone guide me how to store player/mouse position into variables?

    Thank you.

  • Hi,

    I was trying to find if there is a way to capture the user touched/click-drag path from the screen and then use that path to define a sprite's movement?

    Just like then "unlock" feature on the touch screen phones where you need to draw a alphabet to unlock the phone.

    Any pointers please? :)

  • No, nothing like that.

    I just reinstalled r84 again and it works.

    No changes made.

    Strange.

  • Ashley

    'At end of layout' only triggers when you've done another 'go to layout' action. So which layout are you hoping it will go to? Can you share your .capx as well?

    I have done go to layout by name and also by selecting the layout, and the same thing works in r80 I have installed on my desktop, but didn't on r84.

  • Have 3 layouts

    In event sheet1, at end of layout -> Go to layout2

    In event sheet2, at end of layout -> Go to layout3,

    Sadly, after layout1 ends it does nothing.

    Even in preview mode, if you run layout2 it will run properly, but it wont go to layout3

    Anyone facing this similar.

  • I have the same version.

    I just looked in the error console. the body part looks like this

    style="background-image: -webkit-canvas(c2csscanvas); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; cursor: pointer; background-position: initial initial; background-repeat: initial initial; "

    Notice cursor: pointer; <-- it toggles between 'auto' and 'pointer' when I keep the mouse hovered over the sprite.

    Also what's with the 'backgroun-position' and 'background-repeat'?

    Shouldn't that value be 'initial' rather than 'initial initial'? .. chrome error console style show it marked mistake anyway.

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  • I have something like this

    Mouse OVer an object changes mouse style screenshot

    And this didnt work on my machine for long, pulled my hair out and then tested on 32bit machine and voila it works!

    Things to note:

    Using latest chrome

    Using latest C2

    Works on 64bit firefox and IE9

    P.S: I have more such issues that dont work across all browsers.. will be raising more bugs/forumposts :)

  • Ashley

    Oh! sorry .. my bad. :)

    Here it is - the capx - dl.dropbox.com/u/48735785/Construct2_Issues/game-testing-capx.capx

  • Oh sweet! :)

    In addition to this, I'm using git to version the whole directory. :D

  • Hia,

    Does this *.backup1 have the whole project in one capx file or something?

    Is it automatically created (cos I didn't) and is there a way to turn it off?

    Does it do any harm to delete that backup1 file?

    -rw-r--r--    1 krish    Administ      256 Mar 3 12:58 README

    drwxr-xr-x    2 krish    Administ        0 Mar 4 02:05 Textures

    drwxr-xr-x    2 krish    Administ     4096 Mar 4 11:55 Event sheets

    drwxr-xr-x    3 krish    Administ        0 Mar 4 11:55 Animations

    -rw-r--r--    1 krish    Administ      958 Mar 4 12:06 testing.uistat

    e.xml

    -rw-r--r--    1 krish    Administ   341065 Mar 4 12:06 testing.capx.backup1

    -rw-r--r--    1 krish    Administ     1953 Mar 4 12:06 testing.caproj

    drwxr-xr-x    2 krish    Administ     4096 Mar 4 12:06 Layouts

  • I just tried with "margins" set to 0,0 on the layout - banner in the above pasted project.

    Doesn't work yet! :(

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krish

Member since 13 Nov, 2011

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