TELLES0808's Recent Forum Activity

  • You should ready the manual first, it's highly recommended.

    To move anything from right to left or left to right, you'll need to give the object a behavior, or make events like:

    Listener: When mouse button is down;

    Action: Set Object.X = Object.X+1 (or -1);

    It will be checked every tick (unity of time where the code runs, the code is checked once each tick), so, while the player still pressing the button, the object will move itself 1 pixel in X.

    If you want make it independent of framerate, you should make it with Deltatime, and so on.

    Ready the manual first and try later, and you'll be able to do much more with less time.

  • Very nice concept. I hope to see it finished someday =]

  • Nice to see your game becoming better and better every month =D

  • It's not starting

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  • https://bagelshorts.itch.io/diabolical-dominoes

    A prototype for a new game!

    Weird, but interesting

  • First time posting here in about 6 years, haha

    But here is a lil' something I'm working on

    Doing a fun little game as a homage to the game that tried to make us feel better when the lack of internet did not.

    Anyways, I hope you enjoy! Feel free to leave some feedback!

    lol

    I'm trying to figure out the next screenshot =D

  • Hello everyone!

    I'm the developer and artist of "Not in my farm" game pack (https://www.scirra.com/store/royalty-fr ... nture-3566) and I'm looking for an pixel artist to join me in the final version of the game.

    "Not in my farm" is a platform game composed by two main parts of ten stages.

    The first ten stages are about defending the farm against the alien kidnaps and the next ten stages are about the alien mother ship pursuit.

    While in the first stages, you're able to kill aliens and at the end, you'll confront a mini boss, who drops parts of his spaceship and you will use it to build your own rocket in your water tower.

    The last boss of this part will give you the fuel to launch.

    The second part of this adventure will be where you have the control of the rocket and you should pursuit the alien mother-ship, avoiding or fighting the aliens and obstacles, plus, you'll have the ability to get out the rocket and take control of damaged alien spaceships or to take debris to improve your own rocket.

    Achievements will be given for who finish the adventure without any upgrade, and so on for who take all of them.

    While going up, the scenario will be changing with its altitude, you will also have control of your engine and fuel consumption.

    The final boss will be pretty similar to the independence day mother-ship.

    So, if you liked the idea and wanna join me in this game, sharing any future earns with ads and/or upgrades (it's all about how much we will work on it), feel free to reply this topic or send me a message.

  • nice animation

  • First time posting anything to this thread:

    Trying to mix turn-based RPG, fighting game and arcade game. Hopefully I will finish it unlike my previous project that I quit after spending way too much time on it.

    Very nice, polished.

  • here is video game in Construct 2

    Amazing PixelArts

  • [quote:d77wfboo]but I give up it after a leak

    What do you mean? What happened?

    After all my effort, and before the official launch of the complete version (a free and huge upgrade to the game sold), a beta tester shared the complete game in a parallel platform for free... I never released the complete version then.

  • Almost there...

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TELLES0808

Member since 27 Oct, 2011

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