delgado's Recent Forum Activity

  • Hi, i make few tests when forum is down.

    Please take a look at image and please tell me what im doing wrong

    Second option

    also i created textbox and when i type to textbox email

    every tick textbox text, is sved to global vriable

    when i click send button email should be sent to email.Text

    Please tell me where is errors

  • its possible to add other texture to each side of block?

  • blackhornet great help thank you!

  • In example i have one sprite with instance variable 'resources'

    Sprite can be dragged and drop

    Also sprite have 3 animation frames, big square, medium and small

    When i drag big square and touch smallest, variable of the small/medium should add to bigger variable and small/medium should disappear.

    Squares when overlaping other squares should destoy smallest one

    I try think about in my game but i prepare raw example

    https://dl.dropboxusercontent.com/u/447 ... iners.capx

  • I understand and i love your work

    Hi again, im use jspdf plugin:

    and i want send created pdf as attachment

    its possible?

    i try but its prabably only snapshot with .pdf

  • Do you can post TODO list ?

    You should sell this plugin on store

  • Wow you add more options to sending emails.

    Did plugin will be updated with new features?

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  • it should be easy. when LMB is clicked spawn a dot

    when dot is on screen move player forward and set angle to dot.x dot.y

  • hmm

    i make that

    in instance variable of this sprite called 'lerpA' and 'lerpB +150'

    on start of layout> set to lerpA to self.x so on started 'lerpA' store sprite position x

    and

    on start of layout> set to lerpB to self.leppA+150 so on started 'lerpB' store sprite position x +150

    now when instance 'variableA' is 1

    lerp(self.lerpA, self.lerpB, 0.1)

    i expect this lerp should move position x 150 forward even if i change sprite position

    anywhere on layout

  • oosyrag i will try first option

  • i have 'variableA'

    when variableA is '1' lerp is working

    when '0' unlerp

    i need set lerp from lerp(self.x, self.x +150, 0.1)

    this function dont work because 'self.x+150' move sprite to infinity

    i need solution how lerply move sprite from his original position to 150 forward but not more

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delgado

Member since 20 Sep, 2011

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