ElChuchis's Recent Forum Activity

  • Still not working, check what i changed:

    gyazo.com/c37fac9686efb9b501a84d9901894dd3

    Check effects (only one of the ships move):

    gyazo.com/74c7ff5f1dba98a39fd60dbc4c05dac3

    (Can't put pathfinder as subevent)

  • Thanks you! But you know whats happening¿? (Sorry for my english)

  • This lines of code only makes work well one of the 4 ships. How can i do for these lines affect to all ships.

    CODE:

    gyazo.com/79d7796d4a819bb3ad35427e95bf6514

    Thanks you all!

  • You're welcome, I'm really glad to help and happy to see you find a solution! Oh, and where it says "Pick instance with UID pot", "pot" is just the global variable's name.

    I.e, if it were to say "Pick instance with UID tent", "tent" is the name of your global variable you're using.

    Result:

    gyazo.com/622b2073553839a88abc279cd95bd21d

    yeaah! I understood that pot early! THANKSS!!

  • I couldn't wait to try it and.... tatatatatatata ITSS WOOOORKKSS THANKS YOUUU !!!!!!!

  • what do you mean with "pot"

  • I've run into a similar problem and might have a fix just for you.

    If I'm understanding correctly, you're spawning new instances and want to grab only the one spawned?

    Create a global variable (or with an array, store the "int(Object.UID)" to that, a suggestion if you've learned arrays yet), and right after the new object is created, set the global variable to:

    int(<ObjectName>.UID)

    i.e:

    int(Tent.UID)

    If you do this right after a new instance is spawned (such as when you tell C2 to spawn one), it will pick the UID of the newly spawned object.

    In your other events, set an extra condition along the others to pick the UID of the newly spawned object (the one being selected with the mouse? I'm trying to understand your event logic so mind my attempt to help somewhat here), except with that, set the picked UID's value to the global variable name.

    Here's a visual example of what I mean:

    Thanks youu! I didnt tried it yet but i am sure that will works!

    Thanks, tomorrow i am going to do this!!

  • I'm going to guess that the previous instance isn't disappearing, but after you make a new instance, both of them get set to the exact same spot.

    What is the purpose of the second event running every x seconds? This is what is causing all the instances of your tent objects to be set on the same spot.

    Oh no! not that. The every x seconds is showing to the player where is going to place the tent.

  • Because that is the rules of this forum, and I need to moderate the posts, which I cannot do if they are not in English.

    Ashley has stated many times that all posts must be in English or have an English translation.

    If you wish to post in the open forum, then follow the rules. Otherwise, just use email and bypass the forum entirely.

    There may also be a native forum for you if you check the following topic:

    https://www.scirra.com/forum/non-english-communities_t66217

    Vale, entonces voy a traducir mi mensaje para la gente que no importa lo que dije

    OK, then i will translate my message for people who don't matter what i said

  • Please remember to always either post in English or provide an English translation.

    Thanks.

    Why i have to translate my message in english if I am speaking someone who wants find for someone who is speaking his language.

    No one who only speaks english should care about this post.

  • Hello lovely community of game developers!

    I am finding for help, I have this:

    2 sprites:

    Tent roof

    Tent floor

    When i create the full building in specific layer, if i want to create a new other tent building, the previous one disapear. I can't use for each because an error appear.

    CHECK HERE:

    gyazo.com/c7683e89b40586df6faad5efa8418404

    Thanks youuu all for reading my question!!!!

    <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />

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  • Hey yo tambien soy hispanohablante y me encantaría poder compartir conocimientos sobre c2 con los demas y si es posible llegar a hacer algo grande!

    Skype: neolar96

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ElChuchis

Member since 24 Jun, 2015

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