matriax's Recent Forum Activity

  • A simple and useful Normal/Specular Map with the option to enable various light sources and change his color, size and position in the gfx. Also with the Normal/Specular map inside the gfx as other animation frame or including in the parameter effects. Something similar to the MMF2 extension but including Specular Map.

    Instagram video to get an idea that how will work(I made this days ago):

    https://instagram.com/p/4HnLpygLy-/

    This are the options that the extension have:

    In the second option called "Normal Map Tileset(Overlay)" if you press the "Edit" button you put the normal map image you desire to apply to the sprite.

    Also you can add various NormalMap inside one like this(only the normals part):

    And in the Tileset Width/height parametre say how much Normal Map tiles there. So in this case 4 in the width and 4 in the height. But well i guess can be improved the system to Construct3 to be more easy.

    The actual normal maps/2D lighting effects i found on Construct2 are using another image to apply the normal map(So you need to duplicate x2 the number of tiles in the layout and put over the other) and other that does automatically without personalization of the Normal/Specular map with some glitches :S .

    Something like this well done can make the games looks very great with the addition of the raycaster shadow/light,etc...

  • More to come when time permits... atm busy with a UDK project. Thanks.

    Sorry if is an old post but, are you planning to fix the Normal Map errors or is the effect developing abandoned and no more updates are to come?

    I see other Normal Map like the Official Bumping and the Pode one() but you need to create another sprite with the info to do it :S .

    I like your effect because have Normal Map and Specular and is automatic and all in one, no other image needed overlaping the original to do the effect, but there are errors when you try to put various tiles using the Flag=1( Beam of light), there is a light on each end/start of the tile that ruins the great effect. Also will be great if there is an option to include your Normal Map and Specular texture in the options or in any animation frame of the sprite or similar. Change the light color from white to any RGB value,etc...

  • First of all yesterday bought Construct2 so, this is what i made in two days after test the options, behaviours, plugins, effects,etc...

    https://dl.dropboxusercontent.com/u/659 ... otype.html

    You move both players with arrow keys and you need to collect all the yellow items. The green player have the behaviour of jump over the pink one to get more far.

    Is very basic but well, for somewhere i have to start <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

  • Ah ok!

    About the examples, i will prefer some video-tutorial series or similar to learn well the plugin. I want to learn/see how construct a 3D mini game from 0.

    For example a basic Wolfenstein, a plane as floor with some textured cubes as walls, red cubes following the player as enemys and the camera set like a FPS on you only see the weapon than can be perfectly a rectangular polygon that shoot yellow cubes and you can move the aim by the entire screen while walk with W,A,S,D.

    Examples are OK and the plugin have a lot features, and as i said in the other thread, now the plugin needs more video-tutorials than other thing to the people can start using them without fear and learn from the most basic, well, in my opinion

  • I recently bought this plugin and after read all the features and examples i saw, this plugin needs more Video-Tutorials than other thing <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    Will be great if the developer get a break to release a good video-tutorials from the most basic until create mini games. Most of us can create some tutorials but as the first post we can do errors and confuse people form the start.

    I only found two video-tutorials from the same guy on youtube:

    First Q3D scene:

    Subscribe to Construct videos now

    Import Object to Construct 2:

    Subscribe to Construct videos now

    So will be a great idea start/open a thread, or this one to update the first post adding all the links to tutorials/video-tutorials and links to the tips/tricks inside the post to find inmediately.

    What you think?

  • Plugin bought!

    I tried to execute all the examples but is one that not works, this s the error:

    Javascript error!
    TypeError: this.runtime.Q3D.material[name].ambient is undefined
    http://localhost:50000/Quazi3D_plugin.js, line 2656 (col 2)
    
    This may be a bug in Construct 2 or a third party plugin or behavior - please report it to the developer following the bug report guidelines. Subsequent errors will be logged to the console.[/code:2djd5uxl]
    
    The example is called:
    Q3D - Lights & Geometry using Q3D Master (Solar System example)
    
    What i missing?
    
    Also, Is there the "Tiny Tank" game available to download as example to play with events?
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  • Is there any repository or something to download all the plugins/behaviours/effects in construct2 to not search in the web every time something is missing? I downloaded the rex repository, but for the others i have to download 1 by 1? :S

  • Hi, I'm Davit Masia, Matriax on internet and this is my devlog on i post everything about the videogames i develop: I developed near 2 years with Multimedia Fusion and now i bought Construct2 to compare, if all i see is true i hope the cange be positive and continue developing games.

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matriax

Member since 22 Jun, 2015

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