droptank21's Recent Forum Activity

  • Upgrades. Give me a crossbow. Then flaming arrows. Then a few magic spells. And finally a busty damsel in distress to protect from the zombie horde.

  • I'm pretty sure a mini-golf game would be fairly easy.

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  • I had the same issue with images. Reverted back to r58. Now 12 hours later we have r60.

    Sucks that I'm at work and can't tinker with it... <img src="smileys/smiley19.gif" border="0" align="middle" />

  • May try this behavior plugin:drag & drop

    The drag&drop will pick the topmost(max zindex) instance if overlapping.

    Thank you Rex. Your drag and drop is excellent. I just need to not only be able to drag and drop an object but also to have places in the layout where if you drop the dragged object it won't allow it and will send it back to its starting point.

    Kyatric's behavior mechanic has that capability...it's just a whole lot of code to sift through. Took a couple minutes to figure out the invert symbols and how he got them so I have a bit to learn to adapt and modify to suit my needs.

  • Backup old capx files and when you are editing save as a new file, constantly. Tom and Ashley will likely be fixing the issues and release a new update when they get back.

  • Sprite2 -> Is outside layout -> System -> Go to Layout 2

    But for that to take place you have to get rid of the "Bound to Layout" behavior of Sprite2. Click on the sprite. On its properties to the left you will see the behavior. Click on add/edit and delete the "BoundToLayout" behavior.

    (Caveat)

    Runs slow in Firefox. Doesn't always transfer from Layout 1 to Layout2. Had to refresh several times.

    Hopefully a more experienced user can help.

    For your text on Layout's 2 and 3. I advise you to create a second layer on both layouts and then assign those sprites on the second layer. Then make your second layer the active layer in your layout properties.

    Anyone else have any ideas?

  • You're absolutely right. That was r31 in Program Files(x86) folder . r59 was under my Program Files folder.

    Worked like a charm. Thank you Kyatric.

  • Changed folder name to behaviors. Still the same error.

    Here is a copy of the system files for C2 I have on my computer (minus the Scirra license) so you can perhaps duplicate the error I am getting.

    Files

  • Kyatric,

    I am at a loss my friend. I deleted the old, downloaded and unarchived just as directed.

    <img src="http://www.mypwn.com/construct2/files.png" border="0" />

    Still the same error code.

  • Line 21

    {

              this.behavior = behavior;

              this.objtype = objtype;

              this.runtime = behavior.runtime;

         };

    ? <img src="smileys/smiley5.gif" border="0" align="middle" />

  • Installed r59. Yes, I had to create the folder. It's still giving that error code though.

    c2project\object-folder\object-type\behaviors\behavior-type

    Line 21, Column 17

    If I assume correctly this is pointing to the runtime js file on which line 21 reads

         behaviorProto.Type = function(behavior, objtype)

    I will delete the files, re-download, unpackage in the behavior folder and give it another try.

    I have the paid version now so that rules out the +100 events possibility.

  • I feel like an idiot. I was using Mouse->Right click...not Mouse->On Right Button clicked on object.

    It's been a long Tuesday.

    Thank you for the quick response.

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droptank21

Member since 6 Apr, 2011

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