Kyatric's Recent Forum Activity

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  • Please send a capx file if possible!

    Please provide your current project first so we can build on top of it.

    Anyway, ultrafop's answer is correct and is the theory on how to go about what you asked.

  • In optic, movies are 24 frames a second to obtain a smooth life-like movement.

    Nevertheless, such an amount of frames in C2 will likely go against all the memory management and performance tips.

    The solution proposed by chadorireborn could work, Spriter can help out, although I've seen some "old school" animators complain that interpolated animations don't feel as real as they should and don't have the quality of a human-made animation.

    The more you add frame to your animation the more detail you can get, but the bigger the hit on download size and memory usage.

    Find the balance that works the most for your game.

  • What is the original formula you are using ? What are you lerping, and how ?

    Depending on the situation, you can try round(lerp()).

  • I think mikehive is correct, and as mentioned "holding variable" should likely be a local variable.

    Event 23, create a blank subevent that will contain the action setting the variable's value, modifying the array and displaying the value, so this way your local variable can sit between the top event 23 and the newly created blank sub-event.

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  • TextBox_Focus.capx

    TextBox focus is possible.

    Frustration does not help.

    Speardev, please read my previous post.

    This explains how to get "support" and how to behave yourself.

    This is the last warning before moderation consequences, stop pinging random people and trying to push a non-wanted sell, this is freaking spam and is not accepted in our forums.

    To help out, temporary locking this topic for now, don't create another one or this will be a direct ban.

    PixelPower: If the license has been bought on Steam, it is not necessary reflecting a medal on the account.

    Provide the URL for your game so we can see by ourselves.

    Consider sending a mail to with the URL for your game and the last exported archive file you uploaded.

    Please, don't spam and alert random users, this will only get you banned.

    Keep your topics to this one it is far enough, no need to make multiple topics about your game.

    Don't ask people to spam for you either, that is a bad marketing strategy and not a very smart thing to ask.

    Send an email to to possibly get your trailer added to the video playlist of games made with Construct 2 and/or mentioned on Scirra's social networks.

  • Files update actually takes time to spread through servers and clients.

  • I'm puzzled by this question.

    C2 offers JSON as "export" data format, but not XML.

    In the absolute though, you could build your own XML file out of an array, but you have to implement it all in order to do so.

    You have to first check the array's dimensions to determine whether it is a one, two or three dimension(s) array.

    You have then go through each X, Y and Z of the array as required, and save tags/values for each cell.

    You can save all this in a text variable and display it in a TextBox.

    Unfortunately, I doubt you will be able to offer it for download, like a JSON file since this action (Download XML) is not available.

  • Actually it should be visible on your profile page : https://www.scirra.com/users/igdev

    Thing is, there is no appearing section named "IGDev's wishlist" so perhaps you actually did not add items to your wishlist in the end.

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Kyatric

Member since 18 Aug, 2010

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