Kyatric's Recent Forum Activity

  • Good question.

    As far as I can tell, there is no error set in the browser's console, so apparently all files are loaded as intended.

    Nevertheless, there is no content to your questions. All that is displayed is a blank space, so I guess you are using some data structure which is not getting the actual data.

    Are you using AJAX to get access to a distant server ? Or Project files ? Are you sure project files were part of your exported game ?

    Have you tried hosting your game as HTML5 anywhere else than in Scirra's arcade ? If so do you encounter the same issue ?

    Consider posting your capx for further investigation.

  • Using any fonts in your project

    Importing project files

    I have not tested it but it should work on mobile as well, shouldn't it ?

  • If I understand correctly the issue you mentioned at first, you want the bullet to be destroyed when it reaches a certain destination, right ?

    The issue there is that the event doing so is a sub-event of the spawning of the bullet (which cannot logically work if the destination is on the other side of the screen).

    What you want to do is separate that event, and also define a range instead of an absolute destination (most of the time, your bullet won't be going through the EXACT X and Y position).

    Lastly you want the bullet to "remember " those coordinates.

    So in the end you would have something like that instead (where destX and destY are instance variables of Sprite2 :

  • It generally takes a bit of time for the gravatar to propagate.

    As far as I can tell, your avatar is not the default robot one, so should we consider it actually did work ?

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  • How to get admob and IAP official plugins working on android crosswalk.

    You need a valid C2 license to do this though.

  • Overall, any 2D game can be made with C2. With enough knowledge, patience and efforts.

    So is it possible in the end ? yes.

    Is it easy ? not really.

    Could you make it alone ? Maybe.

    The question is vague and the answer is complex.

    Determine step by step what mechanics you need and see what sounds like the most difficult to implement in Construct 2.

    Check the How do I FAQ about specific mechanics (especially this topic about MMOs) .

    To make a MMO, you need to be fluent in the server side of things. If you're not, you can learn, but it is out of the scope of Construct 2 and will require you to check other websites and communities. There are other possibilities, but as mentioned, it is a complex answer.

    You can use the multiplayer plugin to handle a more volatile gameplay function, but need your server to hold and connect players' informations.

    Isometric can be done, although it is not Construct 2's strong suit.

    Determine the mechanics you need, and then check one by one if there is documentation/way to do it in Construct 2.

    Consider reading this updated article that may help you getting started.

    You asked the same question 3 days ago. Please don't multiply topics about the same subject.

    Locking the topic.

  • Angle 0 in C2 is facing right.

    If you want the head of your character to be the facing part of your sprite, rotate the image in the image editor so that your character is horizontal and its head facing to the right.

  • Check your profile pages.

    Thanks

  • You don't see icons when you over your message ?

    " is quote, edit is the pen, the triangle is report and "X" is remove.

  • Check your profile pages.

    Thanks

  • Check your profile pages.

    Thanks

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Kyatric

Member since 18 Aug, 2010

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