Kyatric's Recent Forum Activity

  • >

    > > Having it in Construct 3 other than a plugin made by some hobbyist (and by NO means do I intend any disrespect to the developer of the Greenworks plugin...he is a lifesaver where Construct 2 could not do this)

    > >

    > If you mean the Construct 2 plugin, we do develop that officially ourselves already.

    >

    Hi. Could you tell me where it is then? Because I can't find it in Platform specifics on C2, or even in the manuals or in tutorials section.

    https://www.scirra.com/forum/experimental-greenworks-plugin_t117833

  • The function needs to be in the hosting page, not the embedded page.

    And don't use the alert, make your own function which the parameter is your "captured" value.

    And within C2 you have to make the call towards this function. When to make the call depends on your application.

  • The C2 game is in an iFrame, right ?

    Then you need to call a function from your game that will send the information to the function set in the hosting/embedding HTML page.

    The function is set in the HTML page, you call the same name using the Function plugin and passing your value as parameter.

    The function in the HTML page has to be proper JS in the <script> tag.

  • : You should go look in the dedicated forum that already contains the answers to your question : https://www.scirra.com/forum/plugin-sdk_f196

  • roguzman11: As you can read in the post right above yours :

    [quote:1fhi3x3k]Items are checked for approval every business day.

    Or in a previous post of this topic :

    [quote:1fhi3x3k]We generally do approvals once per day, and not over weekends. So it can take up to 2 working days typically. If it's not approved after 2 working days, do feel free to email us.

  • As seen in the [C3]How do I FAQ :

    [quote:3nr8cp14]How to set colors in Construct 3 ? rgb() - LINK

    If you encounter an issue, your first thing to do should be a search of the forums.

    Then if the issue appears like an actual bug, then do a proper report to github to help out the devs fix it.

  • The request thread acts as a list. Addons are announced converted in that topic or not.

    Hence the reason it was stickied.

    Also at this time, this is all WIP so too early to make any definitive call/list.

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  • Artpunk: Cocoon official support in Construct 2 was dropped years ago, so I'm not even sure Construct 3 was ever supposed to support it at all to begin with.

    Scirra's build service is supposed to be the answer to the retirement of Intel XDK.

  • In June 2017

    C2 New releases

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    Be sure to keep updated to the

    most recent release of Construct 2

    If you think you have found a bug in Construct 2 you can report it in this forum BUT

    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read Bug report requirements before posting and provide all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    It is really important since about 50% of reports aren't bugs which takes time out of working on Construct2 directly.

    Be responsible, help everybody by making sure it's not your events in cause first.

    NW.JS

    • v0.23.0 (Chromium 59) [Requires r217+]
    • Get the latest and current version and make sure you are using the appropriate Construct 2 release : https://www.scirra.com/nwjs

    Third part addons

    • No new addon this month

    WebGL effects

    • No new webGL FX this month

    Blog posts

    • Scirra
      • Construct 3 Plans now available for purchase - An article in which Laura announces the Plans are available for purchase, Construct 2 owners can order in with their discount nevertheless Construct 3 is currently still in beta.
      • We have a winner - An article in which Tom announces the winners of the Construct 3 GameJam that occured late May. A collection of 10 nice games, the top 3 of which earned a free year of Construct 3.
    • Ashley
      • HTML imports are the best web component - An article by Ashley that explains a bit what Construct 3 is made of under the hood and how it works. Also an article as a warning since Google seems to be willing to remove HTML imports in the future to the disappointment of Ashley.
      • Layout is the next frontier of web app performance - An article in which Ashley explains one of the real-world performance issue the team encounters: Layout calculation/handling in browser and a call to browser vendors to take it more seriously.

    C3 New releases

    • r33 - A number of usability improvements.
    • r34 - SVG raster size, background cloud uploads, more usability improvements.
    • r35 - More bug fixes and some usability tweaks.
    • r36 - Access codes, split Cordova exporter, and more.
    • r37 - Back button support on mobile, popup remote preview, more bug fixes.
    • r38 - Themes support, usability improvements, architectural changes.
    • r38.2 - Themes support, usability improvements, architectural changes.
    • r39 - Re-land the architectural change originally made for r38.
    • r40 - 'Pick last created', safe mode, memory optimisation & more bug fixes.
    • r41 - Built-in dark theme, Xbox Live updates, bug fixes.
    • r42 - Preview now runs on preview.construct.net.
    • r42.2 - Hotfix for issue in r42.
    • r42.3 - Patching a couple more issues in r42.
    • Find all the releases and changelogs on the new website https://www.construct.net/fr/make-games/releases

    Construct 3 is currently going under a period of public beta test which does not represent the final quality of release.

    Please help with testing and be sure to keep an eye on further developments coming for it if you are interested about this software.

    If you think you have found a bug in Construct 3 you can report your bugs on github following the instructions and templates provided there.

    You can discuss Construct 3 in this forum.

    Remember, as announced, ultimately forums and other community related discussion channels will be moved to the new https://www.construct.net.

    Reminder

    Former retrospect

    As an added bonus, here is a list of the former "What you may have missed" posts for the year.

    The work still goes on on Construct 2 and Construct 3.

    Have a good start of summer if it is summer in your part of the world.

  • Have you people filled bug reports so that this can get fixed ?

  • This user also needs a valid license to make commercial usage of the works he makes in Construct 2 first.

    Don't hire until he can prove he has a valid license or if you are ready to pay a license to a newcomer as payment for the job.

  • Indeed my bad, I mixed up both links.

    The suggestion platform has a dedicated topic stickied in the "Construct 3 General" forum.

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Kyatric

Member since 18 Aug, 2010

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