zenox98's Recent Forum Activity

  • zenox98 Thanks!

    Nice site BTW for duckduckgo. Like the illustrations and concept of not tracking personal data! Did you work with a team? Sorry, couldn't private message you for some reason.

    duckduckgo is nothing to do with me - it's just a Google alternative, and I don't trust Google :/

  • > I think its wasting

    >

    How do you mean?

    Ignore him jook00. I suspect spam bot.

  • Yes you can its on right side bar

    homedweller

    Making 17 posts in as many minutes, all of which contribute nothing to the original topic is called spamming.

    Still unsure whether you are a spam bot or not.

    I'll monitor your posts from now and if you repeat this behaviour you will be banned.

  • r257.3 has fixed the 'uncaught ref error' for me.

  • ?? ???? ??? ????? ?????? ???????? ????????? ? ????? ?????????, ? ??????? ??????? ??? ? ??????? ????????? 8Direction, ?? ? ???? ?????? ?? ??????????, ???????? ??????????????? ????? ??????????, ?????????? ??? ??? ??????? ???, ??? ?? ?? ?? ??????????????? (? ????? ?????? ????????)

    Please be aware that when making general forum posts, the post must be in English or provide an English translation, as stipulated in the Forum Rules.

    Thank you.

  • I get the same as GhostDev.

    I have no non-standard addons installed.

    Roll-back to r255 fixes error for me.

  • You can login using your current Scirra credentials and visit :

    https://www.construct.net/profile/edit

    To change your username.

    Thanks for this - new to me but very useful.

  • Hi there !

    Construct 3 looks great. But is there someone that could compare it to Stencyl ?

    - which one is the easiest to learn ?

    - which one is the best to export to Android or iOS ?

    Thanks

    Why can't you do the comparison yourself rather than rely on the subjective opinion of total strangers?

  • Try Construct 3

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  • whoops I didn't realize this was for cs3 sorry lol

    If you want it moving, just ask a mod.

  • Better to show example:

    https://gamepad.com.au/examples/games/TouchBug/

    This is simple Sprite with Drag and Drop behavior.

    Try to drag with mouse and then with touch (developer mode, any phone or tablet simulator)

    You will see difference: when exactly sprites is getting new coordinates when started moving.

    With mouse it is perfect.

    But with touch, cursor (circle) should travel some distance (hope it is half touch radius) until it starts updating coords. You can see how sprite jumps (once in the beginning) when you try to drag it with touch.

    Try move as slow as possible to see exact issue.

    Touch coords is disabled once you move cursor withing touch radius, even if move a lot (circular movements)

    Cannot solve this issue, faced it in few projects.

    Thank you for any advice.

    Please follow the Bug report REQUIREMENTS if you want this to be investigated by Ashley or he will likely just close this.

    Thanks

  • I have the same problem on putting a 70x70 tiled-background and shows the white spaces in-between the map in the tiled-background layout view. So the solution is to change this 70x70 pixel resolution map to 64x64 pixel and walla...all fixed! apparently all mapping should be in 32x32, 64x64, 256x256 ratio or higher. I'm a newbie (obviously), so need to read more things in the forums...

    haryo146

    Please be wary of such old threads - those over 2 years or more - as the software will likely have changed so much that such threads are no longer relevant.

    Best thing is to create your own thread when you need help.

    Thanks

  • optiktr mailden ulasabilirsin kanka

    I shouldn't need to say this:

    Please be aware that when making general forum posts, the post must be in English or provide an English translation, as stipulated in the Forum Rules.

    Thank you.

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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