andreyin's Recent Forum Activity

  • Hi everyone,

    I made a small tool in C2 to convert http://paletton.com/ text output into GraphicsGale palettes. It probably could've been done a lot better though so I have included a link to the .capx so anyone can edit it (and maybe add functionality to other websites that do the same thing).

    You can also export the entire palette as a PNG to use whever you want, click colors to delete them and append more code onto the textbox to add more colors. This supports up to 256 colors.

    Link to the tool:

    https://dl.dropboxusercontent.com/u/238 ... index.html

    Link to the .capx:

    https://dl.dropboxusercontent.com/u/238 ... arser.capx

    You also need the Canvas plugin by R0J0hound to edit it:

    plugin-canvas_t64239?&hilit=canvas+plugin

    Edit: Added color drag - just click and drag any color and release it to change the order of the colors.

  • Hi everyone,

    I'm working on a little tool and I have a bunch of numbers in a textbox like this

    I'm trying to create a loop that goes through each line, getting the info on it and using it to something else.

    How can I achieve that?

    Thanks!

    DId you rename package.zip back to package.nw?

    Also I can't remember right now but I think your whole project must be named "nw" no? That's what I did anyway so I wouldn't have to keep renaming it every build..

  • Ooh, now I get it, you're talking about overscan!

    If what Prominent said doesn't work, I think your best bet would be getting someone to program a WebGL filter that simulates what overscan does.

    This explains very well what happens in overscan:

    http://wiki.nesdev.com/w/index.php/Overscan

    If you could find the WebGL effect that does something like this on the web you could just port it over to C2 by opening the .fx in a text editor, too.

  • Macbee

    I'm kinda confused as to what you want exactly but maybe you're looking for the "letterbox scale" option in the project properties? It's under "fullscreen in browser".

    https://dl.dropboxusercontent.com/u/238 ... ratio.capx

    example of how it looks: http://i.imgur.com/Fu5eTkG.png

  • See the action "Alert: swipe down" ? You just change that to whatever you want to happen.

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  • remy-jay you don't actually need any plugins.. here's a small prototype I did a while ago that does something similar:

    It's only 8 events but I think it could still be improved (maybe lerping the scale instead of height/width?)

    https://dl.dropboxusercontent.com/u/238 ... proto.capx

  • Bought it!

    Congrats on the release, I'm glad everything worked out!

    edit: I think there's something wrong with the sound.. there's not music at all and all I hear is a wind sfx.

  • This is only tangentially related, but I'd love if someone could answer.

    As a mobile dev, I only ever use spritefont and never really use normal text, so I have to ask - what is the advantage of using normal text?

    I advise against using regular text instead of spritefonts. It might look better but if the user isn't able to load the font properly (and this can happen for a bunch of different reasons) it will most likely make some things in your game unreadable.

    Spritefonts aren't that hard to get used to - thanks to this tool made Blackhornet you can pick a font and it will convert it so C2 uses the right spacing and everything.

  • The instance variable should be set to text and not number:

    Then you do exactly the same but instead of setting text your set the instance variable value

  • I had this problem too. Contacted Ashley and he suggested me to reinstall everything from scratch. I did and it works now.

    You should be careful with the folders too, I think the new C2 versions do not use the "C:\Program Files\NodeWebkitForC2" folder but "C:\Program Files\NWForC2" or something. Basically what I did was

    1. Uninstall C2 completely (with all the plugins that will remain in the folder)

    2. Download and install latest version (and copy over plugins)

    3. Install LATEST NW.js

    4. Find the directory it has been installed to (probably "C:\Program Files\NWForC2")

    5. Delete everything in the directory

    6. Copy over NodeWebkit 10.5

    I also asked for his NodeWebkit folder and used it, but it should be the same.

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andreyin

Member since 11 Jan, 2010

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