shinkan's Recent Forum Activity

  • Laurent nope, sorry. Issue is still here :/

  • yep, all true heh

    What about touch counts? Did it stays at 0 all the time after you finished "fingering" the screen? That's my biggest concern, after testing it on few android mobiles it usually stuck at 1, like touch event never stops.

  • agree with GeometriX

    Not everyone is making simple platform games where you could do intro or cutscene using simple layout, sprites and timers.

    In some cases pre rendered animations or simple video could add a lot to overall game quality.

  • I did more testings and results are a bit confusing.

    on mine Samsung S3 after zooming it usually keeps 1 touch active. Touching screen adds one more touch, so it's impossible to scroll anymore cause it's start to zoom due to two active touches. Reload page only can fix this. Tested on default browser and chrome for mobiles.

    Same thing happens on different samsung mobile and htc, but it works perfectly on iphone 5 (?!).

    How is this possible?

    Here is the link to this simple project

    http://dl.dropbox.com/u/34375299/testy/New%20project1213/index.html

    Text object display

    -fps

    -layer scale

    -touch counts

    Can someone test it and post your results and phone/pad model?

    As far as I can see touch event don't work the same on android and ios :/

  • never used "Wait 0 Seconds"

    and never had any issues with

    On start of layout

    .. Create Object1

    .. Set Variable1 to 0

    so not really sure what's this tutorial is reffering to.

  • hey R0J0hound I have some strange results with your example and I'm not sure whats causing that.

    Sometimes (very often usually) after zooming using two touch points it constantly keep track of one point - I've added simple text to show touch counts.

    So if You then try to zoom again with two touch points it's messing up cause there are three touches now. Even if you stop touching it still shows one touch active and there is no way to reset it (only reloading page works)

    I've been testing this on three different Android phones.

    any ideas? or maybe it's a bug in touch plugin (using r124 currently)

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  • your link gives me an error in chrome

    "Application Cache Error event: Resource fetch failed (-1) dl.dropbox.com/u/47035927/00%20-%20GOLDEN/c2runtime.js index.html:1

    Uncaught Error: SecurityError: DOM Exception 18

    b.Rm c2runtime.js:47

    y.S c2runtime.js:265

    b.Od c2runtime.js:89

    l.fp c2runtime.js:135

    b.cl c2runtime.js:121

    b.xq c2runtime.js:76

    b.go c2runtime.js:74

    (anonymous function) "

    and what do you mean by "Windows arrow"? You mean mouse cursor?

  • Yes, I did. I'm working on this project some time now (over three weeks) and that's why I'm concerned. There's one backup file in my project folder, one I saved about an hour before crash. But still, there's no files at all at my backup folder. I double checked path to that folder in C2 properties and everything looks fine.

    C2 crashes are unpleasant, but not existing backup files... it's just nasty :D

  • Link to .capx file (required!):

    none

    Steps to reproduce:

    none

    Observed result:

    I have one backup folder setup to save every 15 minutes to different directory. After about an hour without saving my project, C2 crashed while zooming in and out in the editor (using combination of ctrl+shift, ctrl+alt).

    There is no backup file for my current project in backup directory.

    Expected result:

    To be at least one backup file (I have "keep up to 3 backups files setup).

    Browsers affected:

    none

    Operating system & service pack:

    Win7 64 Sp1

    Construct 2 version:

    r123 beta

  • So is there any solution for that?

  • yeah... I'll be the first one to complain after all that months :)

    I got this clicking in every project I start with Chrome and Node .exe.

    IE9 on my PC works fine.

    FF on my brothers pc is fine too, but FF on my friends PC is clicking (opera on his PC works fine too)

    Same goes for games on Arcade, most of them have this issue on my PC.

    even my upload

    That's why I've asked about that. I though something have changed recently.

    I'm using r121 with chrome 25.many numbers on win7 64bit

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shinkan

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