Nice idea.
Sorry, it seems my understanding of the condition was incorrect. Yes it will work to do the same thing.
You know, "Pick all" never worked for me.
Just spent some time, and it turns out additional filtering needs to be in a subevent. Might want some documentation there. Still think an action would be nice.
No. The opposite. This refers to actions, not conditions. Un-picking, not picking. Pick all just muddies the water.
Just need a "forget picking" action and I can stop using functions for that as well.
Pretty useful actually. Thanks.
Nice. Was just wondering when we would get some encryption. Thanks.
Did you just go full Robert Downey Jr?
A big wow on the one file ads.
C3 is maturing quite nicely.
Congratulations guys, you're doing an awesome job.
Shouldn't that be Kyat fight?
Why wouldn't you want Drawing Canvas rotatable?
It's a nice idea but, it's for objects that have image points, and it looks like its one box per behavior. Suggestions include defining image points using x,y angle and distance at runtime, and multiple indexed instances per behavior. Then perhaps defining a poly rather than just a box, but that would be another thing most likely.
[quote=calebbennetts]
Nice! This is a big step forward for Construct's RTS potential.
[/quote]
Thanks!
Double tap to set the flag.
[quote=BackendFreak]
This one crushed my mind! In a funny way though ;). However after some play there is a bug, if you pick the color it shows the "correct" and "incorrect" answer animation (both at same time). Can't really say when it happened... just after some play. And once it happen it keeps doing that all the time. Check it out newt!
I'll take a look at it. I suspect the timing may go off after a while.
1.1.0
Got rid of an else, and the functions.
Note to self: Stick with variables.
Member since 12 Nov, 2008