megatronx's Recent Forum Activity

  • Being able to add curve paths during edit time (if possible dynamically be able to create paths at run time as well!) and making the sprites move along the curved paths is definitely on my wish list. Without such a functionality, its very complicated (with several trade-offs ) to build games like Zuma.

    True

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  • I tried it couple of times more on bigger levels, and its smooth as never before. Not even single jag at start of the layout. Will keep you posted though.

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  • You can't necessarily do it all yourself. Sounds like you might need someone to bounce ideas off, maybe a partner who can help you take it that next stage. Possibly a designer to flesh out those ideas more.

    That's absolutely true across all of what i do, I always need someone to bounce ideas off. Unfortunately I'm that lone wolf freelancer working always from my bedroom :/

  • Hey,

    TiAm

    lolpaca

    codah

    eliasfrost

    Thanks for your replies.

    In general, I just can't get out outside the prototype stage. Everything is working as intended, might have bit of graphics and idea for overall plot line and characters, I even do reorganize and streamline the code, but them I'm like : well, now what? I have a lot of original ideas in each of my prototype I'd want to share with people. But once I have main mechanics down, I struggle where to begin with making an actual game. I'm kind of a person that has a really hard time organizing my ideas and laying them out on to some sort of progression curve. Maybe I need to find a producer? What are your thoughts?

  • Link's not working.

  • Looks cool Will check it out

  • Keep it simple.

  • I tried it, and so far so good to be honest. Not single jag. I'm using latest stable.

  • Scratch what I said:

    Screen tearing is even worse now. In regular non-scaled my game runs fine. Scaled up, the tearing is so bad I don't even want to play.

    Really that bad? Damn :/

  • glerikud I'd love if C3 had support for my 2D retro-arcade-styled game to run at 30FPS solid-all-the-time

    It must be 60fps. Even snes run games at 60fps.

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megatronx

Member since 25 Sep, 2008

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